On 06/27/2012 08:29 AM, Hiroshi Doyu wrote: > Could you explain a bit more why you want carveout size on per-board basis? Different boards have different amounts of memory, and are sometimes targeted at different use-cases (e.g. server with simple display buffer, vs. consumer-oriented device intended to play games with OpenGL allocating lots of textures). -- To unsubscribe from this list: send the line "unsubscribe linux-tegra" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html