> Maybe your question is answered by my reply to Alan's comment. The mapping > is actually done to get a linear view for the display controller which > doesn't support SG transfers. The kernel and user-space already have virtual > linear buffers. The framebuffer currently needs a physically contiguous map for the console devices. Well you could vmap them but that is pretty hideous on a 32bit platform with 32bit 1080p display plugged into it! Alan -- To unsubscribe from this list: send the line "unsubscribe linux-tegra" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html