Hi Nicolas, Great stuff! See below for some ideas how to expose errors. On Fri, Jun 10, 2022 at 9:52 AM Nicolas Dufresne <nicolas.dufresne@xxxxxxxxxxxxx> wrote: > > This re-enables H.264 error detection, but using the other error mode. > In that mode, the decoder will skip over the error macro-block or > slices and complete the decoding. As a side effect, the error status > is not set in the interrupt status register, and instead errors are > detected per format. Using this mode workaround the issue that the > HW get stuck in error stated and allow reporting that some corruption > may be present in the buffer returned to userland. > > Signed-off-by: Nicolas Dufresne <nicolas.dufresne@xxxxxxxxxxxxx> > --- > drivers/staging/media/rkvdec/rkvdec-h264.c | 23 +++++++++++++++++++--- > 1 file changed, 20 insertions(+), 3 deletions(-) > > diff --git a/drivers/staging/media/rkvdec/rkvdec-h264.c b/drivers/staging/media/rkvdec/rkvdec-h264.c > index 55596ce6bb6e..60a89918e2c1 100644 > --- a/drivers/staging/media/rkvdec/rkvdec-h264.c > +++ b/drivers/staging/media/rkvdec/rkvdec-h264.c > @@ -1175,14 +1175,15 @@ static int rkvdec_h264_run(struct rkvdec_ctx *ctx) > > schedule_delayed_work(&rkvdec->watchdog_work, msecs_to_jiffies(2000)); > > - writel(0, rkvdec->regs + RKVDEC_REG_STRMD_ERR_EN); > - writel(0, rkvdec->regs + RKVDEC_REG_H264_ERR_E); > + writel(0xffffffff, rkvdec->regs + RKVDEC_REG_STRMD_ERR_EN); > + writel(0xffffffff, rkvdec->regs + RKVDEC_REG_H264_ERR_E); > writel(1, rkvdec->regs + RKVDEC_REG_PREF_LUMA_CACHE_COMMAND); > writel(1, rkvdec->regs + RKVDEC_REG_PREF_CHR_CACHE_COMMAND); > > /* Start decoding! */ > writel(RKVDEC_INTERRUPT_DEC_E | RKVDEC_CONFIG_DEC_CLK_GATE_E | > - RKVDEC_TIMEOUT_E | RKVDEC_BUF_EMPTY_E, > + RKVDEC_TIMEOUT_E | RKVDEC_BUF_EMPTY_E | > + RKVDEC_H264ORVP9_ERR_MODE, > rkvdec->regs + RKVDEC_REG_INTERRUPT); > > return 0; > @@ -1196,10 +1197,26 @@ static int rkvdec_h264_try_ctrl(struct rkvdec_ctx *ctx, struct v4l2_ctrl *ctrl) > return 0; > } > > +static int rkvdec_h264_check_error_info(struct rkvdec_ctx *ctx) > +{ > + struct rkvdec_dev *rkvdec = ctx->dev; > + int err; > + > + err = readl(rkvdec->regs + RKVDEC_REG_H264_ERRINFO_NUM); > + if (err & RKVDEC_STRMD_DECT_ERR_FLAG) { > + pr_debug("Decoded picture have %i/%i slices with errors.\n", > + RKVDEC_ERR_PKT_NUM(err), RKVDEC_SLICEDEC_NUM(err)); It's more useful friendly to just keep a counter somewhere. In the past, we've created a user control, which has the advantage of leveraging an existing mechanism, and already being per-fd. See: commit b2d3bef1aa7858b2ae5e0d01adb214121ba00b9f "media: coda: Add a V4L2 user for control error macroblocks count". I would drop the pr_debug, or if you think it's really useful for users and developers, go with v4l2_dbg. In which case, how do you ensure a corrupted stream won't flood the logs? Thanks, Ezequiel > + return VB2_BUF_STATE_ERROR; > + } > + > + return VB2_BUF_STATE_DONE; > +} > + > const struct rkvdec_coded_fmt_ops rkvdec_h264_fmt_ops = { > .adjust_fmt = rkvdec_h264_adjust_fmt, > .start = rkvdec_h264_start, > .stop = rkvdec_h264_stop, > .run = rkvdec_h264_run, > .try_ctrl = rkvdec_h264_try_ctrl, > + .check_error_info = rkvdec_h264_check_error_info, > }; > -- > 2.36.1 >