Oxygen, and the Future of Software Systems

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Here's a quick blurb from http://oxygen.lcs.mit.edu/Software.html
Lots of references to software components, object oriented software,
persistance. These are some key buzzwords, and in fact, key concepts in
software engineering which must become fully understood before much of this
stuff makes sense. I believe they are also building new types of hardware
which can perform in this highly multiprocessing environment.
Object oriented software and component based software are not new. Microsoft
claims to build using these philosophies, but they are not even close. To do
it right will require a rethinking of everything down to the kernel, and
hardware which can support the new paradigm correctly. Security will need to
be intrinsic, not an afterthough.


Approach
Project Oxygen's software architecture provides mechanisms for
building applications using composable, distributed components,
customizing, adapting, and altering component behavior,
replacing components, at different degrees of granularity, in a consistent
fashion,
person-centric, rather than device-centric, security, and
disconnected operation and nomadic code.
Oxygen's software architecture relies heavily on abstraction to support
change through adaptation and customization, on specification to support
components
that use these abstractions, and on persistent object stores with
transactional semantics to provide operational support for change.

Abstraction
Computations are modular, as is storage.  Abstractions characterize
components that carry out computations and objects used in computations.  In
Oxygen,
abstractions support the use of adaptable components and objects by
providing
application access to components traditionally hidden beneath intervening
layers of software, so as to observe and influence their behavior,
intent-based interfaces, not just syntax or address-based interfaces, so as
to facilitate component and object use, adjustment, replacement, and
upgrade,
stream-oriented interfaces that treat speech, vision, and sensor data as
first-class objects, so as to enable compilers to manage low-level
pipelining concurrency
and multithreaded programs to adjust their behavior correctly at runtime in
response to changes in the number of streams or the interactions among them,
constraint and event abstractions, which separate computation from control,
trigger what is processed when, and provide flexibility for modifying
behavior
at runtime without compromising system integrity,
cutpoints, so as to provide safe fallbacks and to enable "eternal
computation".

Specifications
Specifications make abstractions explicit, exposing features to other system
components.  In Oxygen, specifications support adaptation and change by
providing
information about
system configurations, to determine what modules and capabilities are
available locally,
module repositories, to provide code over the network for installation on
handheld and other devices,
module dependencies, to support complete and consistent installations or
upgrades,
module capabilities, to support other components and applications in
scripting their use, and
module behavior, to support their safe use through a combination of static
and runtime checks.

Persistent object store with transactional semantics
Code, data objects, and specifications reside in a common object-oriented
store, which supports all Oxygen technologies (i.e., user, perceptual,
system,
and device technologies).  Object-orientation helps maintain the integrity
of the store by restricting updates to those performed by methods in the
store.
 The store has transactional semantics, which enables concurrent access,
rollback and recovery, and consistent updates to modules and data.  It also
operates
efficiently, using techniques such as optimistic concurrency, pre-fetching,
and lazy updates and garbage collection, which defer the costs of modifying
the store as long as possible or until there is time to spare.






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