Cool, the error was a conflicting types error, I think, how fun using vi and putting /* in front of all these declarations in a file called comm.c. Then I get undefined crypt or something like that in some game specific files. I was thinking seeing zipspeak has more sane defaults, I'd try it, and installed linuxinc.tgz to fix somewhat, but still had the same thing happen. I guess the base install of debian didn't give me near as much as the base of zipspeak did, and I never knew what package a program wants. I guess they assume you have a standard system like that presented when logging in to most isp's. At 10:25 PM 10/17/00 +1100, you wrote: >Hi: > >Note I haven't read all this thread yet so you might have heard this >already. > >OK, 2 seperate problems here. If you'd done > >man getsockname >man getpeername >man listen > >You would have noticed that they're all in sys/socket.h or, more >accurately, /usr/include/sys/sock.h. And now girls and boys, a neat debian >trick. If you type: > >dpkg --search /usr/include/sys/socket.h > >you will discover that this file lives in the libc6-dev package. This is >a pretty crucial package if you want to compile stuff under debian. > >The other one about /usr/src/linux/<whatever> can be solved by grabbing a >linux kernel source and dumping it there. > >Geoff. > > >-- >Geoff Shang <gshang10 at scu.edu.au> >ICQ number 43634701 > > >_______________________________________________ >Speakup mailing list >Speakup at braille.uwo.ca >http://speech.braille.uwo.ca/mailman/listinfo/speakup > > >