Re: [PATCH net-next 7/7] selftests: add a selftest for sctp vrf

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On Tue, Nov 15, 2022 at 5:29 AM Paolo Abeni <pabeni@xxxxxxxxxx> wrote:
>
> Hello,
>
> On Sun, 2022-11-13 at 11:44 -0500, Xin Long wrote:
> > This patch adds 12 small test cases: 01-04 test for the sysctl
> > net.sctp.l3mdev_accept. 05-10 test for only binding to a right
> > l3mdev device, the connection can be created. 11-12 test for
> > two socks binding to different l3mdev devices at the same time,
> > each of them can process the packets from the corresponding
> > peer. The tests run for both IPv4 and IPv6 SCTP.
> >
> > Signed-off-by: Xin Long <lucien.xin@xxxxxxxxx>
> > ---
> >  tools/testing/selftests/net/Makefile     |   2 +
> >  tools/testing/selftests/net/sctp_hello.c | 139 ++++++++++++++++++++
> >  tools/testing/selftests/net/sctp_vrf.sh  | 160 +++++++++++++++++++++++
> >  3 files changed, 301 insertions(+)
> >  create mode 100644 tools/testing/selftests/net/sctp_hello.c
> >  create mode 100755 tools/testing/selftests/net/sctp_vrf.sh
> >
> > diff --git a/tools/testing/selftests/net/Makefile b/tools/testing/selftests/net/Makefile
> > index cec4800cb017..880e6ded6ed5 100644
> > --- a/tools/testing/selftests/net/Makefile
> > +++ b/tools/testing/selftests/net/Makefile
> > @@ -72,6 +72,8 @@ TEST_GEN_PROGS += sk_bind_sendto_listen
> >  TEST_GEN_PROGS += sk_connect_zero_addr
> >  TEST_PROGS += test_ingress_egress_chaining.sh
> >  TEST_GEN_PROGS += so_incoming_cpu
> > +TEST_PROGS += sctp_vrf.sh
> > +TEST_GEN_FILES += sctp_hello
> >
> >  TEST_FILES := settings
> >
> > diff --git a/tools/testing/selftests/net/sctp_hello.c b/tools/testing/selftests/net/sctp_hello.c
> > new file mode 100644
> > index 000000000000..58f763ca8b47
> > --- /dev/null
> > +++ b/tools/testing/selftests/net/sctp_hello.c
> > @@ -0,0 +1,139 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +
> > +#include <stdio.h>
> > +#include <stdlib.h>
> > +#include <string.h>
> > +#include <unistd.h>
> > +#include <sys/types.h>
> > +#include <netinet/in.h>
> > +#include <arpa/inet.h>
> > +
> > +static void set_addr(struct sockaddr_storage *ss, char *ip, char *port, int *len)
> > +{
> > +     if (ss->ss_family == AF_INET) {
> > +             struct sockaddr_in *a = (struct sockaddr_in *)ss;
> > +
> > +             a->sin_addr.s_addr = inet_addr(ip);
> > +             a->sin_port = htons(atoi(port));
> > +             *len = sizeof(*a);
> > +     } else {
> > +             struct sockaddr_in6 *a = (struct sockaddr_in6 *)ss;
> > +
> > +             a->sin6_family = AF_INET6;
> > +             inet_pton(AF_INET6, ip, &a->sin6_addr);
> > +             a->sin6_port = htons(atoi(port));
> > +             *len = sizeof(*a);
> > +     }
> > +}
> > +
> > +static int do_client(int argc, char *argv[])
> > +{
> > +     struct sockaddr_storage ss;
> > +     char buf[] = "hello";
> > +     int csk, ret, len;
> > +
> > +     if (argc < 5) {
> > +             printf("%s client -4|6 IP PORT [IP PORT]\n", argv[0]);
> > +             return -1;
> > +     }
> > +
> > +     bzero((void *)&ss, sizeof(ss));
> > +     ss.ss_family = !strcmp(argv[2], "-4") ? AF_INET : AF_INET6;
> > +     csk = socket(ss.ss_family, SOCK_STREAM, IPPROTO_SCTP);
> > +     if (csk < 0) {
> > +             printf("failed to create socket\n");
> > +             return -1;
> > +     }
> > +
> > +     if (argc >= 7) {
> > +             set_addr(&ss, argv[5], argv[6], &len);
> > +             ret = bind(csk, (struct sockaddr *)&ss, len);
> > +             if (ret < 0) {
> > +                     printf("failed to bind to address\n");
> > +                     return -1;
> > +             }
> > +     }
> > +
> > +     set_addr(&ss, argv[3], argv[4], &len);
> > +     ret = connect(csk, (struct sockaddr *)&ss, len);
> > +     if (ret < 0) {
> > +             printf("failed to connect to peer\n");
> > +             return -1;
> > +     }
> > +
> > +     ret = send(csk, buf, strlen(buf) + 1, 0);
> > +     if (ret < 0) {
> > +             printf("failed to send msg %d\n", ret);
> > +             return -1;
> > +     }
> > +     sleep(1);
> > +     close(csk);
> > +
> > +     return 0;
> > +}
> > +
> > +int main(int argc, char *argv[])
> > +{
> > +     struct sockaddr_storage ss;
> > +     int lsk, csk, ret, len;
> > +     char buf[20];
> > +
> > +     if (argc < 2 || (strcmp(argv[1], "server") && strcmp(argv[1], "client"))) {
> > +             printf("%s server|client ...\n", argv[0]);
> > +             return -1;
> > +     }
> > +
> > +     if (!strcmp(argv[1], "client"))
> > +             return do_client(argc, argv);
> > +
> > +     if (argc < 5) {
> > +             printf("%s server -4|6 IP PORT [IFACE]\n", argv[0]);
> > +             return -1;
> > +     }
> > +
> > +     ss.ss_family = !strcmp(argv[2], "-4") ? AF_INET : AF_INET6;
> > +     lsk = socket(ss.ss_family, SOCK_STREAM, IPPROTO_SCTP);
> > +     if (lsk < 0) {
> > +             printf("failed to create lsk\n");
> > +             return -1;
> > +     }
> > +
> > +     if (argc >= 6) {
> > +             ret = setsockopt(lsk, SOL_SOCKET, SO_BINDTODEVICE,
> > +                              argv[5], strlen(argv[5]) + 1);
> > +             if (ret < 0) {
> > +                     printf("failed to bind to device\n");
> > +                     return -1;
> > +             }
> > +     }
> > +
> > +     set_addr(&ss, argv[3], argv[4], &len);
> > +     ret = bind(lsk, (struct sockaddr *)&ss, len);
> > +     if (ret < 0) {
> > +             printf("failed to bind to address\n");
> > +             return -1;
> > +     }
> > +
> > +     ret = listen(lsk, 5);
> > +     if (ret < 0) {
> > +             printf("failed to listen on port\n");
> > +             return -1;
> > +     }
> > +
> > +     csk = accept(lsk, (struct sockaddr *)NULL, (socklen_t *)NULL);
> > +     if (csk < 0) {
> > +             printf("failed to accept new client\n");
> > +             return -1;
> > +     }
> > +
> > +     ret = recv(csk, buf, sizeof(buf), 0);
> > +     if (ret <= 0) {
> > +             printf("failed to recv msg %d\n", ret);
> > +             return -1;
> > +     }
> > +     sleep(2);
>
> Why do you need such sleep here? aren't blocking operations on socket
> enough?
>
> > +     close(csk);
> > +     close(lsk);
> > +
> > +     return 0;
> > +}
> > diff --git a/tools/testing/selftests/net/sctp_vrf.sh b/tools/testing/selftests/net/sctp_vrf.sh
> > new file mode 100755
> > index 000000000000..310749f58386
> > --- /dev/null
> > +++ b/tools/testing/selftests/net/sctp_vrf.sh
> > @@ -0,0 +1,160 @@
> > +#!/bin/bash
> > +# SPDX-License-Identifier: GPL-2.0
> > +#
> > +# Testing For SCTP VRF.
> > +# TOPO: CLIENT_NS1 (veth1) <---> (veth1) -> vrf_s1
> > +#                                                  SERVER_NS
> > +#       CLIENT_NS2 (veth1) <---> (veth2) -> vrf_s2
> > +
> > +CLIENT_NS1="client-ns1"
> > +CLIENT_NS2="client-ns2"
> > +CLIENT_IP4="10.0.0.1"
> > +CLIENT_IP6="2000::1"
> > +CLIENT_PORT=1234
> > +
> > +SERVER_NS="server-ns"
> > +SERVER_IP4="10.0.0.2"
> > +SERVER_IP6="2000::2"
> > +SERVER_PORT=1234
> > +
> > +setup() {
> > +     modprobe sctp
> > +     ip netns add $CLIENT_NS1
> > +     ip netns add $CLIENT_NS2
> > +     ip netns add $SERVER_NS
> > +     ip -n $SERVER_NS link add veth1 type veth peer name veth1 netns $CLIENT_NS1
> > +     ip -n $SERVER_NS link add veth2 type veth peer name veth1 netns $CLIENT_NS2
> > +
> > +     ip -n $CLIENT_NS1 link set veth1 up
> > +     ip -n $CLIENT_NS1 addr add $CLIENT_IP4/24 dev veth1
> > +     ip -n $CLIENT_NS1 addr add $CLIENT_IP6/24 dev veth1
> > +
> > +     ip -n $CLIENT_NS2 link set veth1 up
> > +     ip -n $CLIENT_NS2 addr add $CLIENT_IP4/24 dev veth1
> > +     ip -n $CLIENT_NS2 addr add $CLIENT_IP6/24 dev veth1
> > +
> > +     ip -n $SERVER_NS link add dummy1 type dummy
> > +     ip -n $SERVER_NS link set dummy1 up
> > +     ip -n $SERVER_NS link add vrf-1 type vrf table 10
> > +     ip -n $SERVER_NS link add vrf-2 type vrf table 20
> > +     ip -n $SERVER_NS link set vrf-1 up
> > +     ip -n $SERVER_NS link set vrf-2 up
> > +     ip -n $SERVER_NS link set veth1 master vrf-1
> > +     ip -n $SERVER_NS link set veth2 master vrf-2
> > +
> > +     ip -n $SERVER_NS addr add $SERVER_IP4/24 dev dummy1
> > +     ip -n $SERVER_NS addr add $SERVER_IP4/24 dev veth1
> > +     ip -n $SERVER_NS addr add $SERVER_IP4/24 dev veth2
> > +     ip -n $SERVER_NS addr add $SERVER_IP6/24 dev dummy1
> > +     ip -n $SERVER_NS addr add $SERVER_IP6/24 dev veth1
> > +     ip -n $SERVER_NS addr add $SERVER_IP6/24 dev veth2
> > +
> > +     ip -n $SERVER_NS link set veth1 up
> > +     ip -n $SERVER_NS link set veth2 up
> > +     sleep 3
>
> I guess you need this 'sleep' to wait for dad completion on the above
> ipv6 addresses. If so, you can avoid the sleep adding 'nodad' to the ip
> route command line.
sounds good, I will give it a try.

>
> > +     ip -n $SERVER_NS route add table 10 $CLIENT_IP4 dev veth1 src $SERVER_IP4
> > +     ip -n $SERVER_NS route add table 20 $CLIENT_IP4 dev veth2 src $SERVER_IP4
> > +     ip -n $SERVER_NS route add $CLIENT_IP4 dev veth1 src $SERVER_IP4
> > +     ip -n $SERVER_NS route add table 10 $CLIENT_IP6 dev veth1 src $SERVER_IP6
> > +     ip -n $SERVER_NS route add table 20 $CLIENT_IP6 dev veth2 src $SERVER_IP6
> > +     ip -n $SERVER_NS route add $CLIENT_IP6 dev veth1 src $SERVER_IP6
> > +
> > +     L3MDEV=`ip netns exec $SERVER_NS cat /proc/sys/net/sctp/l3mdev_accept`
> > +}
> > +
> > +cleanup() {
> > +     ip netns exec $SERVER_NS echo $L3MDEV > /proc/sys/net/sctp/l3mdev_accept
> > +     ip netns exec $SERVER_NS pkill sctp_hello 2>&1 >/dev/null
> > +     ip netns del "$CLIENT_NS1"
> > +     ip netns del "$CLIENT_NS2"
> > +     ip netns del "$SERVER_NS"
> > +}
> > +
> > +do_testx() {
> > +     IFACE1=$1
> > +     IFACE2=$2
> > +
> > +     ip netns exec $SERVER_NS pkill sctp_hello 2>&1 >/dev/null
> > +     ip netns exec $SERVER_NS ./sctp_hello server $AF $SERVER_IP \
> > +             $SERVER_PORT $IFACE1 2>&1 >/dev/null &
> > +     disown
> > +     ip netns exec $SERVER_NS ./sctp_hello server $AF $SERVER_IP \
> > +             $SERVER_PORT $IFACE2 2>&1 >/dev/null &
> > +     disown
> > +     sleep 1
>
> Altertantivelly you can wait untill the relevant sctp socket is liste
> by 'ss' output, it would be more roboust.
right, this one looks better :-).
>
> > +     timeout 3 ip netns exec $CLIENT_NS1 ./sctp_hello client $AF \
> > +             $SERVER_IP $SERVER_PORT $CLIENT_IP $CLIENT_PORT 2>&1 >/dev/null && \
> > +     timeout 3 ip netns exec $CLIENT_NS2 ./sctp_hello client $AF \
> > +             $SERVER_IP $SERVER_PORT $CLIENT_IP $CLIENT_PORT 2>&1 >/dev/null
> > +}
> > +
> > +do_test() {
> > +     CLIENT_NS=$1
> > +     IFACE=$2
> > +
> > +     ip netns exec $SERVER_NS pkill sctp_hello 2>&1 >/dev/null
> > +     ip netns exec $SERVER_NS ./sctp_hello server $AF $SERVER_IP \
> > +             $SERVER_PORT $IFACE 2>&1 >/dev/null &
> > +     disown
> > +     sleep 1
> > +     timeout 3 ip netns exec $CLIENT_NS ./sctp_hello client $AF \
> > +             $SERVER_IP $SERVER_PORT $CLIENT_IP $CLIENT_PORT 2>&1 >/dev/null
> > +}
> > +
> > +testup() {
> > +     ip netns exec $SERVER_NS sysctl -w net.sctp.l3mdev_accept=1 2>&1 >/dev/null
> > +     echo -n "TEST 01: nobind, connect from client 1, l3mdev_accept=1, Y "
> > +     do_test $CLIENT_NS1 || { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 02: nobind, connect from client 2, l3mdev_accept=1, N "
> > +     do_test $CLIENT_NS2 && { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     ip netns exec $SERVER_NS sysctl -w net.sctp.l3mdev_accept=0 2>&1 >/dev/null
> > +     echo -n "TEST 03: nobind, connect from client 1, l3mdev_accept=0, N "
> > +     do_test $CLIENT_NS1 && { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 04: nobind, connect from client 2, l3mdev_accept=0, N "
> > +     do_test $CLIENT_NS2 && { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 05: bind veth2 in server, connect from client 1, N "
> > +     do_test $CLIENT_NS1 veth2 && { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 06: bind veth1 in server, connect from client 1, Y "
> > +     do_test $CLIENT_NS1 veth1 || { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 07: bind vrf-1 in server, connect from client 1, Y "
> > +     do_test $CLIENT_NS1 vrf-1 || { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 08: bind vrf-2 in server, connect from client 1, N "
> > +     do_test $CLIENT_NS1 vrf-2 && { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 09: bind vrf-2 in server, connect from client 2, Y "
> > +     do_test $CLIENT_NS2 vrf-2 || { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 10: bind vrf-1 in server, connect from client 2, N "
> > +     do_test $CLIENT_NS2 vrf-1 && { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 11: bind vrf-1 & 2 in server, connect from client 1 & 2, Y "
> > +     do_testx vrf-1 vrf-2 || { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +
> > +     echo -n "TEST 12: bind vrf-2 & 1 in server, connect from client 1 & 2, N "
> > +     do_testx vrf-2 vrf-1 || { echo "[FAIL]"; return 1; }
> > +     echo "[PASS]"
> > +}
> > +
> > +trap cleanup EXIT
> > +setup || exit $?
> > +echo "Testing For SCTP VRF:"
> > +CLIENT_IP=$CLIENT_IP4 SERVER_IP=$SERVER_IP4 AF="-4" testup && echo "***v4 Tests Done***" &&
> > +CLIENT_IP=$CLIENT_IP6 SERVER_IP=$SERVER_IP6 AF="-6" testup && echo "***v6 Tests Done***"
>
> To properly integrate with the self-test suite, you need to ensure that
> the script exits with an error code in case of failure, e.g. storing
> the error in a global variable 'ret' and adding a final:
>
> exit $ret
the above lines are equal to "exit $ret".
the exit code in testup() will return if it's not 0.
Do you mean I should make it more clear?

Thanks for the review.
>
> Cheers,
>
> Paolo
>



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