> It seems virtio_net could use more sanity checks. When PACKET_VNET_HDR > is used, it will end up calling: > tpacket_rcv() { > ... > if (do_vnet) { > if (virtio_net_hdr_from_skb(skb, h.raw + macoff - > sizeof(struct virtio_net_hdr), > vio_le(), true)) { > spin_lock(&sk->sk_receive_queue.lock); > goto drop_n_account; > } > } > > and virtio_net_hdr_from_skb does: > if (skb_is_gso(skb)) { > ... > if (sinfo->gso_type & SKB_GSO_TCPV4) > hdr->gso_type = VIRTIO_NET_HDR_GSO_TCPV4; > else if (sinfo->gso_type & SKB_GSO_TCPV6) > hdr->gso_type = VIRTIO_NET_HDR_GSO_TCPV6; > else > return -EINVAL; That is the receive path, but the send path is analogous. Just adds UFO. > Meaning that any gso_type other than TCP would be rejected, but this > SCTP one got through. Seems the header contains a sctp header, but the > gso_type set was actually pointing to TCP (otherwise it would have > been rejected). AFAICT if this packet had an ESP header, for example, > it could have hit esp4_gso_segment. Can you please confirm this? I have not tested this yet, but it certainly seems plausible. There is nothing ensuring consistency between gso_type and the actual packet contents that are parsed to look up gso callbacks. > I don't know of anywhere in the stack validating if the gso_type > matches the header that actually is in there. > > The fix you mentioned is a good start, we want that one way or > another, but I'm afraid this bug is bigger than sctp. Good point. Packet sockets require CAP_NET_RAW, but this is also taken for virtio, so we probably want more stringent entry tests here. The alternative to harden the segmentation code itself with a gso_type sanity check in every gso callback is more work and fragile. Need to figure out whether a brief check for just TCP or UDP is sufficient or we need a full flow dissector step to support tunnel headers and such. -- To unsubscribe from this list: send the line "unsubscribe linux-sctp" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html