[lksctp-developers] [PATCH] sctp_status: server side should also receive msg_cnt times

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As client side send msg_cnt times for each repeat. Server will exit too early
if we only receive one time for each repeat and leave client keep sent, which
makes client could not exit normally

Signed-off-by: Hangbin Liu <liuhangbin@xxxxxxxxx>
---
 src/apps/sctp_status.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/apps/sctp_status.c b/src/apps/sctp_status.c
index 4e21af8..76f96e4 100644
--- a/src/apps/sctp_status.c
+++ b/src/apps/sctp_status.c
@@ -547,6 +547,8 @@ int receive_r(int sk)
 } /* receive_r () */
 
 void server(int sk) {
+	int i;
+
 	if (max_msgsize > DEFAULT_MAX_WINDOW) {
 		if (setsockopt(sk, IPPROTO_SCTP, SO_RCVBUF, &max_msgsize,
 			       sizeof(max_msgsize)) < 0) {
@@ -555,7 +557,10 @@ void server(int sk) {
 		}
 	}
 
-	receive_r(sk);
+	for (i = 0; i < msg_cnt; i++) {
+		receive_r(sk);
+		DEBUG_PRINT(DEBUG_MIN, "count %d\n", i+1);
+	}
 } /* server() */
 
 void * build_msg(int len) {
-- 
1.8.1.4

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