As client side send msg_cnt times for each repeat. Server will exit too early if we only receive one time for each repeat and leave client keep sent, which makes client could not exit normally Signed-off-by: Hangbin Liu <liuhangbin@xxxxxxxxx> --- src/apps/sctp_status.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/apps/sctp_status.c b/src/apps/sctp_status.c index 4e21af8..76f96e4 100644 --- a/src/apps/sctp_status.c +++ b/src/apps/sctp_status.c @@ -547,6 +547,8 @@ int receive_r(int sk) } /* receive_r () */ void server(int sk) { + int i; + if (max_msgsize > DEFAULT_MAX_WINDOW) { if (setsockopt(sk, IPPROTO_SCTP, SO_RCVBUF, &max_msgsize, sizeof(max_msgsize)) < 0) { @@ -555,7 +557,10 @@ void server(int sk) { } } - receive_r(sk); + for (i = 0; i < msg_cnt; i++) { + receive_r(sk); + DEBUG_PRINT(DEBUG_MIN, "count %d\n", i+1); + } } /* server() */ void * build_msg(int len) { -- 1.8.1.4 -- To unsubscribe from this list: send the line "unsubscribe linux-sctp" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html