Re: [PATCH] Fix piggybacked ACKs

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Wei Yongjun wrote:
Doug Graham wrote:
On Fri, Jul 31, 2009 at 12:21:15PM +0800, Wei Yongjun wrote:
Doug Graham wrote:
13 2.002632 10.0.0.15 10.0.0.11 DATA (1452 bytes data) 14 2.203092 10.0.0.11 10.0.0.15 SACK 15 2.203153 10.0.0.15 10.0.0.11 DATA (2 bytes data) 16 2.203427 10.0.0.11 10.0.0.15 SACK 17 2.203808 10.0.0.11 10.0.0.15 DATA (1452 bytes data) 18 2.403524 10.0.0.15 10.0.0.11 SACK 19 2.403686 10.0.0.11 10.0.0.15 DATA (2 bytes data) 20 2.603285 10.0.0.15 10.0.0.11 SACK
What bothers me about this is that Nagle seems to be introducing a delay
here.  The first DATA packets in both directions are MTU-sized packets,
yet both the Linux client and the BSD server wait 200ms until they get
the SACK to the first fragment before sending the second fragment.
The server can't send its reply until it gets both fragments, and the
client can't reassemble the reply until it gets both fragments, so from
the application's point of view, the reply doesn't arrive until 400ms
after the request is sent.  This could probably be fixed by disabling
Nagle with SCTP_NODELAY, but that shouldn't be required.  Nagle is only
supposed to prevent multiple outstanding *small* packets.
I think you hit the point which Nagle's algorithm should be not used.

Can you try the following patch?

[PATCH] sctp: do not used Nagle algorithm while fragmented data is transmitted

If fragmented data is sent, the Nagle's algorithm should not be
used. In special case, if only one large packet is sent, the delay
send of fragmented data will cause the receiver wait for more
fragmented data to reassembe them and not send SACK, but the sender
still wait for SACK before send the last fragment.
[patch deleted]

This patch seems to work quite well, but I think disabling Nagle
completely for large messages is not quite the right thing to do.
There's a draft-minshall-nagle-01.txt floating around that describes a
modified Nagle algorithm for TCP.  It appears to have been implemented
in Linux TCP even though the draft has expired.  The modified algorithm
is how I thought Nagle had always worked to begin with.  From the draft:

        "If a TCP has less than a full-sized packet to transmit,
        and if any previously transmitted less than full-sized
        packet has not yet been acknowledged, do not transmit
        a packet."

so in the case of sending a fragmented SCTP message, all but the last
fragment will be full-sized and will be sent without delay.  The last
fragment will usually not be full-sized, but it too will be sent without
delay because there are no outstanding non-full-sized packets.

The difference between this and your method is that yours would
allow many small fragments of big messages to be outstanding, whereas
this one would only allow the first big message to be sent in its
entirety, followed by the full-sized fragments of the next big
message.  When it came time to send the second small fragment,
Nagle would force it to wait for an ACK for the first small fragment.

This case will never happend because when we fragment data, the fragment
size
is always be frag_point expect the last fragment. So either the last
fragment is
full size or not, we should not use Nagle algorithm.

Nagle algorithm is not adapt to fragment datas.


Why can it never happen?  If I send a bunch of large messages with
small last fragments, your modification will allow all messages
to be sent, because it disables Nagle for large messages, right?
If so, many small last fragments can be outstanding at any one
time (one from each message).  Technically, this violates Nagle,
which aims to prevent more than one small fragment from ever being
outstanding, but I'm not sure that it really violates the spirit
of what Nagle is trying to accomplish.

Nagle is really meant to prevent the case of an application like
telnet from sending a whole lot of small packets containing only 1
or a few characters.  If the receive window is, say, 10000 bytes,
Nagle would allow 10000 packets to be outstanding, all clogging
up the network.  But if the PMTU is, say, 1000 bytes and the user
tries to send a bunch of 1001 byte messages, your method (if I
understand it correctly) will allow 9 unacknowledged messages to
be outstanding.  Those 9 messages will be split into 9 full-sized
packets and 9 packets carrying only 1 byte of data.  18 outstanding
packets isn't all that bad.  If the user were instead sending 1000
byte messages, Nagle would have nothing to say about it, and you'd
be able to have 10 packets outstanding.  The increase from 10 to
19 outstanding packets isn't likely to cause network collapse.

--Doug

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