On 04/30/2016 07:44 PM, Douglas Gilbert wrote:
+static struct sdebug_queue *get_queue(void) +{ + struct sdebug_queue *sqp = sdebug_q_arr; + + return sqp + (raw_smp_processor_id() % submit_queues); +}
Does this function have the same purpose as blk_mq_map_queue()? If so, why has this function been introduced instead of using blk_mq_map_queue()?
@@ -5001,6 +5158,10 @@ static int scsi_debug_queuecommand(struct Scsi_Host *shost, bool has_wlun_rl; scsi_set_resid(scp, 0); + if (sdebug_statistics) { + sqp = get_queue(); + atomic_inc(&sqp->cmnd_count); + }
Why does scsi_debug_queuecommand() call get_queue() instead of blk_mq_unique_tag() and blk_mq_unique_tag_to_hwq() which is what other scsi-mq drivers do?
Is the role of the sqp->cmnd_count counter identical to that of blk_mq_hw_ctx.queued? If so, can sqp->cmnd_count be left out and can blk_mq_hw_ctx.queued be used instead?
@@ -5168,6 +5328,16 @@ static int sdebug_driver_probe(struct device * dev) + if (sdebug_mq_available && (submit_queues > 1)) + hpnt->nr_hw_queues = submit_queues;
There is already a submit_queues < 1 check in scsi_debug_init(). Is the submit_queues > 1 check in sdebug_driver_probe() needed?
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