Il 18/12/2012 14:57, Michael S. Tsirkin ha scritto: >> -static int virtscsi_queuecommand(struct Scsi_Host *sh, struct scsi_cmnd *sc) >> +static int virtscsi_queuecommand(struct virtio_scsi *vscsi, >> + struct virtio_scsi_target_state *tgt, >> + struct scsi_cmnd *sc) >> { >> - struct virtio_scsi *vscsi = shost_priv(sh); >> - struct virtio_scsi_target_state *tgt = &vscsi->tgt[sc->device->id]; >> struct virtio_scsi_cmd *cmd; >> + struct virtio_scsi_vq *req_vq; >> int ret; >> >> struct Scsi_Host *shost = virtio_scsi_host(vscsi->vdev); >> @@ -461,7 +533,8 @@ static int virtscsi_queuecommand(struct Scsi_Host *sh, struct scsi_cmnd *sc) >> BUG_ON(sc->cmd_len > VIRTIO_SCSI_CDB_SIZE); >> memcpy(cmd->req.cmd.cdb, sc->cmnd, sc->cmd_len); >> >> - if (virtscsi_kick_cmd(tgt, &vscsi->req_vq, cmd, >> + req_vq = ACCESS_ONCE(tgt->req_vq); > > This ACCESS_ONCE without a barrier looks strange to me. > Can req_vq change? Needs a comment. Barriers are needed to order two things. Here I don't have the second thing to order against, hence no barrier. Accessing req_vq lockless is safe, and there's a comment about it, but you still want ACCESS_ONCE to ensure the compiler doesn't play tricks. It shouldn't be necessary, because the critical section of virtscsi_queuecommand_multi will already include the appropriate compiler barriers, but it is actually clearer this way to me. :) >> + if (virtscsi_kick_cmd(tgt, req_vq, cmd, >> sizeof cmd->req.cmd, sizeof cmd->resp.cmd, >> GFP_ATOMIC) == 0) >> ret = 0; >> @@ -472,6 +545,48 @@ out: >> return ret; >> } >> >> +static int virtscsi_queuecommand_single(struct Scsi_Host *sh, >> + struct scsi_cmnd *sc) >> +{ >> + struct virtio_scsi *vscsi = shost_priv(sh); >> + struct virtio_scsi_target_state *tgt = &vscsi->tgt[sc->device->id]; >> + >> + atomic_inc(&tgt->reqs); > > And here we don't have barrier after atomic? Why? Needs a comment. Because we don't write req_vq, so there's no two writes to order. Barrier against what? >> + return virtscsi_queuecommand(vscsi, tgt, sc); >> +} >> + >> +static int virtscsi_queuecommand_multi(struct Scsi_Host *sh, >> + struct scsi_cmnd *sc) >> +{ >> + struct virtio_scsi *vscsi = shost_priv(sh); >> + struct virtio_scsi_target_state *tgt = &vscsi->tgt[sc->device->id]; >> + unsigned long flags; >> + u32 queue_num; >> + >> + /* >> + * Using an atomic_t for tgt->reqs lets the virtqueue handler >> + * decrement it without taking the spinlock. >> + * >> + * We still need a critical section to prevent concurrent submissions >> + * from picking two different req_vqs. >> + */ >> + spin_lock_irqsave(&tgt->tgt_lock, flags); >> + if (atomic_inc_return(&tgt->reqs) == 1) { >> + queue_num = smp_processor_id(); >> + while (unlikely(queue_num >= vscsi->num_queues)) >> + queue_num -= vscsi->num_queues; >> + >> + /* >> + * Write reqs before writing req_vq, matching the >> + * smp_read_barrier_depends() in virtscsi_req_done. >> + */ >> + smp_wmb(); >> + tgt->req_vq = &vscsi->req_vqs[queue_num]; >> + } >> + spin_unlock_irqrestore(&tgt->tgt_lock, flags); >> + return virtscsi_queuecommand(vscsi, tgt, sc); >> +} >> + >> static int virtscsi_tmf(struct virtio_scsi *vscsi, struct virtio_scsi_cmd *cmd) >> { >> DECLARE_COMPLETION_ONSTACK(comp); >> @@ -541,12 +656,26 @@ static int virtscsi_abort(struct scsi_cmnd *sc) >> return virtscsi_tmf(vscsi, cmd); >> } >> >> -static struct scsi_host_template virtscsi_host_template = { >> +static struct scsi_host_template virtscsi_host_template_single = { >> .module = THIS_MODULE, >> .name = "Virtio SCSI HBA", >> .proc_name = "virtio_scsi", >> - .queuecommand = virtscsi_queuecommand, >> .this_id = -1, >> + .queuecommand = virtscsi_queuecommand_single, >> + .eh_abort_handler = virtscsi_abort, >> + .eh_device_reset_handler = virtscsi_device_reset, >> + >> + .can_queue = 1024, >> + .dma_boundary = UINT_MAX, >> + .use_clustering = ENABLE_CLUSTERING, >> +}; >> + >> +static struct scsi_host_template virtscsi_host_template_multi = { >> + .module = THIS_MODULE, >> + .name = "Virtio SCSI HBA", >> + .proc_name = "virtio_scsi", >> + .this_id = -1, >> + .queuecommand = virtscsi_queuecommand_multi, >> .eh_abort_handler = virtscsi_abort, >> .eh_device_reset_handler = virtscsi_device_reset, >> >> @@ -572,16 +701,27 @@ static struct scsi_host_template virtscsi_host_template = { >> &__val, sizeof(__val)); \ >> }) >> >> + >> static void virtscsi_init_vq(struct virtio_scsi_vq *virtscsi_vq, >> - struct virtqueue *vq) >> + struct virtqueue *vq, bool affinity) >> { >> spin_lock_init(&virtscsi_vq->vq_lock); >> virtscsi_vq->vq = vq; >> + if (affinity) >> + virtqueue_set_affinity(vq, vq->index - VIRTIO_SCSI_VQ_BASE); > > I've been thinking about how set_affinity > interacts with online/offline CPUs. > Any idea? No, I haven't tried. >> >> /* Discover virtqueues and write information to configuration. */ >> - err = vdev->config->find_vqs(vdev, 3, vqs, callbacks, names); >> + err = vdev->config->find_vqs(vdev, num_vqs, vqs, callbacks, names); >> if (err) >> return err; >> >> - virtscsi_init_vq(&vscsi->ctrl_vq, vqs[0]); >> - virtscsi_init_vq(&vscsi->event_vq, vqs[1]); >> - virtscsi_init_vq(&vscsi->req_vq, vqs[2]); >> + virtscsi_init_vq(&vscsi->ctrl_vq, vqs[0], false); >> + virtscsi_init_vq(&vscsi->event_vq, vqs[1], false); >> + for (i = VIRTIO_SCSI_VQ_BASE; i < num_vqs; i++) >> + virtscsi_init_vq(&vscsi->req_vqs[i - VIRTIO_SCSI_VQ_BASE], >> + vqs[i], vscsi->num_queues > 1); > > So affinity is true if >1 vq? I am guessing this is not > going to do the right thing unless you have at least > as many vqs as CPUs. Yes, and then you're not setting up the thing correctly. Isn't the same thing true for virtio-net mq? 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