On 01/07/2011 06:09 PM, Karen Xie wrote:
Hi, Mike,
Yes, the message size is different between cxgb3i and cxgb4i. I am not
I am not sure if we are talking about the same thing. Mostly I am
confused a little :)
For pool I just mean gl_skb. So I mean cxgb3i could make its own pool
like it is now. Basically just move gl_skb to some cxgb3i struct and mv
ddp_alloc_gl_skb related code to cxgb3i.
Then cxgb4i could do something similar if possible. Below when I was
asking about variable sizes I meant that for cxgb4i it seemed harder
because ddp_set_map->ddp_ppod_write_idata->alloc_wr allocates the skb
based on wr_len.
using the pool mainly because this is on the tx side and tx skb
recycling does not seem to be utilized much.
What pool are you talking about? Some sort of skb pool from the network
layer?
Karen
-----Original Message-----
From: Mike Christie [mailto:michaelc@xxxxxxxxxxx]
Sent: Friday, January 07, 2011 3:48 PM
To: open-iscsi@xxxxxxxxxxxxxxxx
Cc: Karen Xie; linux-scsi@xxxxxxxxxxxxxxx;
James.Bottomley@xxxxxxxxxxxxxxxxxxxxx
Subject: Re: [PATCH 2/2] cxgbi: get rid of gl_skb in cxgbi_ddp_info
On 01/07/2011 05:42 PM, Mike Christie wrote:
On 01/07/2011 04:45 PM, kxie@xxxxxxxxxxx wrote:
[PATCH 2/2] cxgbi: get rid of gl_skb in cxgbi_ddp_info.
From: Karen Xie<kxie@xxxxxxxxxxx>
Remove gl_skb from cxgbi_ddp_info as it is only used by cxgb3i.
Signed-off-by: Karen Xie<kxie@xxxxxxxxxxx>
---
drivers/scsi/cxgbi/cxgb3i/cxgb3i.c | 51
+++++-------------------------------
drivers/scsi/cxgbi/cxgb4i/cxgb4i.c | 2 -
drivers/scsi/cxgbi/libcxgbi.c | 15 +----------
drivers/scsi/cxgbi/libcxgbi.h | 3 --
4 files changed, 8 insertions(+), 63 deletions(-)
diff --git a/drivers/scsi/cxgbi/cxgb3i/cxgb3i.c
b/drivers/scsi/cxgbi/cxgb3i/cxgb3i.c
index a129a17..e2362b9 100644
--- a/drivers/scsi/cxgbi/cxgb3i/cxgb3i.c
+++ b/drivers/scsi/cxgbi/cxgb3i/cxgb3i.c
@@ -1108,10 +1108,11 @@ static int ddp_set_map(struct cxgbi_sock
*csk,
struct cxgbi_pagepod_hdr *hdr,
csk, idx, npods, gl);
for (i = 0; i< npods; i++, idx++, pm_addr += PPOD_SIZE) {
- struct sk_buff *skb = ddp->gl_skb[idx];
+ struct sk_buff *skb = alloc_wr(sizeof(struct ulp_mem_io) +
+ PPOD_SIZE, 0, GFP_ATOMIC);
I think you want to try to avoid lots of little GFP_ATOMIC allocations
in the main IO path, because it probably is bad for performance and
because they can fail and you can be stuck with no mem but other
allocations needing to write data out.
Did you want to just make each driver allocate a pool/map, then
allocate
from that pool/map in these places (cxgb4i does a similar skb
allocation
at these points right?)?
Oh yeah, is the complication that the cxgb3i driver uses 1 size for the
objects but cxgb4i is variable?
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