Re: [PATCH v10 28/33] scsi: ufs: Have scsi-ml retry start stop errors

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On 7/14/23 14:34, Mike Christie wrote:
This has scsi-ml retry errors instead of driving them itself.

Signed-off-by: Mike Christie <michael.christie@xxxxxxxxxx>
Reviewed-by: Christoph Hellwig <hch@xxxxxx>
---
  drivers/ufs/core/ufshcd.c | 19 +++++++++----------
  1 file changed, 9 insertions(+), 10 deletions(-)

diff --git a/drivers/ufs/core/ufshcd.c b/drivers/ufs/core/ufshcd.c
index 983fae84d9e8..267c24c57396 100644
--- a/drivers/ufs/core/ufshcd.c
+++ b/drivers/ufs/core/ufshcd.c
@@ -9291,7 +9291,14 @@ static int ufshcd_execute_start_stop(struct scsi_device *sdev,
  				     struct scsi_sense_hdr *sshdr)
  {
  	const unsigned char cdb[6] = { START_STOP, 0, 0, 0, pwr_mode << 4, 0 };
+	struct scsi_failure failures[] = {
+		{
+			.allowed = 2,
+			.result = SCMD_FAILURE_RESULT_ANY,
+		},
+	};
  	const struct scsi_exec_args args = {
+		.failures = failures,
  		.sshdr = sshdr,
  		.req_flags = BLK_MQ_REQ_PM,
  		.scmd_flags = SCMD_FAIL_IF_RECOVERING,
@@ -9317,7 +9324,7 @@ static int ufshcd_set_dev_pwr_mode(struct ufs_hba *hba,
  	struct scsi_sense_hdr sshdr;
  	struct scsi_device *sdp;
  	unsigned long flags;
-	int ret, retries;
+	int ret;
spin_lock_irqsave(hba->host->host_lock, flags);
  	sdp = hba->ufs_device_wlun;
@@ -9343,15 +9350,7 @@ static int ufshcd_set_dev_pwr_mode(struct ufs_hba *hba,
  	 * callbacks hence set the RQF_PM flag so that it doesn't resume the
  	 * already suspended childs.
  	 */
-	for (retries = 3; retries > 0; --retries) {
-		ret = ufshcd_execute_start_stop(sdp, pwr_mode, &sshdr);
-		/*
-		 * scsi_execute() only returns a negative value if the request
-		 * queue is dying.
-		 */
-		if (ret <= 0)
-			break;
-	}
+	ret = ufshcd_execute_start_stop(sdp, pwr_mode, &sshdr);
  	if (ret) {
  		sdev_printk(KERN_WARNING, sdp,
  			    "START_STOP failed for power mode: %d, result %x\n",

The original code only retries if ->result > 0. Is my understanding correct that the new code retries SCSI command execution whether ->result is < 0 or > 0? If so, I think this patch introduces an unintended behavior change.

Thanks,

Bart.



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