On 2022-09-23 16:52, Pankaj Raghav wrote: > On Thu, Sep 22, 2022 at 12:28:01PM -0600, Jens Axboe wrote: >> The filesystem IO path can take advantage of allocating batches of >> requests, if the underlying submitter tells the block layer about it >> through the blk_plug. For passthrough IO, the exported API is the >> blk_mq_alloc_request() helper, and that one does not allow for >> request caching. >> >> Wire up request caching for blk_mq_alloc_request(), which is generally >> done without having a bio available upfront. >> >> Signed-off-by: Jens Axboe <axboe@xxxxxxxxx> >> --- >> block/blk-mq.c | 80 ++++++++++++++++++++++++++++++++++++++++++++------ >> 1 file changed, 71 insertions(+), 9 deletions(-) >> > I think we need this patch to ensure correct behaviour for passthrough: > > diff --git a/block/blk-mq.c b/block/blk-mq.c > index c11949d66163..840541c1ab40 100644 > --- a/block/blk-mq.c > +++ b/block/blk-mq.c > @@ -1213,7 +1213,7 @@ void blk_execute_rq_nowait(struct request *rq, bool at_head) > WARN_ON(!blk_rq_is_passthrough(rq)); > > blk_account_io_start(rq); > - if (current->plug) > + if (blk_mq_plug(rq->bio)) > blk_add_rq_to_plug(current->plug, rq); > else > blk_mq_sched_insert_request(rq, at_head, true, false); > > As the passthrough path can now support request caching via blk_mq_alloc_request(), > and it uses blk_execute_rq_nowait(), bad things can happen at least for zoned > devices: > > static inline struct blk_plug *blk_mq_plug( struct bio *bio) > { > /* Zoned block device write operation case: do not plug the BIO */ > if (bdev_is_zoned(bio->bi_bdev) && op_is_write(bio_op(bio))) > return NULL; > .. Thinking more about it, even this will not fix it because op is REQ_OP_DRV_OUT if it is a NVMe write for passthrough requests. @Damien Should the condition in blk_mq_plug() be changed to: static inline struct blk_plug *blk_mq_plug( struct bio *bio) { /* Zoned block device write operation case: do not plug the BIO */ if (bdev_is_zoned(bio->bi_bdev) && !op_is_read(bio_op(bio))) return NULL; > > Am I missing something?