Use the bdev based helpers instead of the queue based ones to clean up the code a bit and prepare for storing all zone related fields in struct gendisk. Signed-off-by: Christoph Hellwig <hch@xxxxxx> Reviewed-by: Chaitanya Kulkarni <kch@xxxxxxxxxx> Reviewed-by: Damien Le Moal <damien.lemoal@xxxxxxxxxxxxxxxxxx> Reviewed-by: Johannes Thumshirn <johannes.thumshirn@xxxxxxx> --- block/blk-zoned.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/block/blk-zoned.c b/block/blk-zoned.c index 2dec25d8aa3bd..c2d8a38f449aa 100644 --- a/block/blk-zoned.c +++ b/block/blk-zoned.c @@ -190,8 +190,8 @@ static int blkdev_zone_reset_all_emulated(struct block_device *bdev, gfp_t gfp_mask) { struct request_queue *q = bdev_get_queue(bdev); - sector_t capacity = get_capacity(bdev->bd_disk); - sector_t zone_sectors = blk_queue_zone_sectors(q); + sector_t capacity = bdev_nr_sectors(bdev); + sector_t zone_sectors = bdev_zone_sectors(bdev); unsigned long *need_reset; struct bio *bio = NULL; sector_t sector = 0; @@ -262,8 +262,8 @@ int blkdev_zone_mgmt(struct block_device *bdev, enum req_opf op, gfp_t gfp_mask) { struct request_queue *q = bdev_get_queue(bdev); - sector_t zone_sectors = blk_queue_zone_sectors(q); - sector_t capacity = get_capacity(bdev->bd_disk); + sector_t zone_sectors = bdev_zone_sectors(bdev); + sector_t capacity = bdev_nr_sectors(bdev); sector_t end_sector = sector + nr_sectors; struct bio *bio = NULL; int ret = 0; -- 2.30.2