Martin reported that sdev->queue_depth can often be changed in ->slave_configure(), and now we uses ->cmd_per_lun as initial queue depth for setting up sdev->budget_map. And some extreme ->cmd_per_lun or ->can_queue won't be used at default actually, if they are used to allocate sdev->budget_map, huge memory may be consumed just because of bad ->cmd_per_lun. Fix the issue by reallocating sdev->budget_map after ->slave_configure() returns, at that time, queue_depth should be much more reasonable. Cc: Bart Van Assche <bvanassche@xxxxxxx> Reported-by: Martin Wilck <martin.wilck@xxxxxxxx> Suggested-by: Martin Wilck <martin.wilck@xxxxxxxx> Tested-by: Martin Wilck <mwilck@xxxxxxxx> Reviewed-by: Martin Wilck <mwilck@xxxxxxxx> Signed-off-by: Ming Lei <ming.lei@xxxxxxxxxx> --- V2: - rename one local variable, and fix a comment grammar issue, as reported by Bart drivers/scsi/scsi_scan.c | 56 ++++++++++++++++++++++++++++++++++++---- 1 file changed, 51 insertions(+), 5 deletions(-) diff --git a/drivers/scsi/scsi_scan.c b/drivers/scsi/scsi_scan.c index 3520b9384428..4c7fb5a5ea4a 100644 --- a/drivers/scsi/scsi_scan.c +++ b/drivers/scsi/scsi_scan.c @@ -214,6 +214,48 @@ static void scsi_unlock_floptical(struct scsi_device *sdev, SCSI_TIMEOUT, 3, NULL); } +static int scsi_realloc_sdev_budget_map(struct scsi_device *sdev, + unsigned int depth) +{ + int new_shift = sbitmap_calculate_shift(depth); + bool need_alloc = !sdev->budget_map.map; + bool need_free = false; + int ret; + struct sbitmap sb_backup; + + /* + * realloc if new shift is calculated, which is caused by setting + * up one new default queue depth after calling ->slave_configure + */ + if (!need_alloc && new_shift != sdev->budget_map.shift) + need_alloc = need_free = true; + + if (!need_alloc) + return 0; + + /* + * Request queue has to be frozen for reallocating budget map, + * and here disk isn't added yet, so freezing is pretty fast + */ + if (need_free) { + blk_mq_freeze_queue(sdev->request_queue); + sb_backup = sdev->budget_map; + } + ret = sbitmap_init_node(&sdev->budget_map, + scsi_device_max_queue_depth(sdev), + new_shift, GFP_KERNEL, + sdev->request_queue->node, false, true); + if (need_free) { + if (ret) + sdev->budget_map = sb_backup; + else + sbitmap_free(&sb_backup); + ret = 0; + blk_mq_unfreeze_queue(sdev->request_queue); + } + return ret; +} + /** * scsi_alloc_sdev - allocate and setup a scsi_Device * @starget: which target to allocate a &scsi_device for @@ -306,11 +348,7 @@ static struct scsi_device *scsi_alloc_sdev(struct scsi_target *starget, * default device queue depth to figure out sbitmap shift * since we use this queue depth most of times. */ - if (sbitmap_init_node(&sdev->budget_map, - scsi_device_max_queue_depth(sdev), - sbitmap_calculate_shift(depth), - GFP_KERNEL, sdev->request_queue->node, - false, true)) { + if (scsi_realloc_sdev_budget_map(sdev, depth)) { put_device(&starget->dev); kfree(sdev); goto out; @@ -1017,6 +1055,14 @@ static int scsi_add_lun(struct scsi_device *sdev, unsigned char *inq_result, } return SCSI_SCAN_NO_RESPONSE; } + + /* + * queue_depth is often changed in ->slave_configure, so + * setup budget map again for getting better memory uses + * since memory consumption of the map depends on queue + * depth heavily + */ + scsi_realloc_sdev_budget_map(sdev, sdev->queue_depth); } if (sdev->scsi_level >= SCSI_3) -- 2.31.1