Re: [PATCH 57/84] nsp32: Call scsi_done() directly

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I'm not sure this is a safe approach in general, but any background of
this change?

2021年9月18日(土) 9:07 Bart Van Assche <bvanassche@xxxxxxx>:
>
> Conditional statements are faster than indirect calls. Hence call
> scsi_done() directly.
>
> Signed-off-by: Bart Van Assche <bvanassche@xxxxxxx>
> ---
>  drivers/scsi/nsp32.c | 3 +--
>  1 file changed, 1 insertion(+), 2 deletions(-)
>
> diff --git a/drivers/scsi/nsp32.c b/drivers/scsi/nsp32.c
> index bc9d29e5fdba..1057b6fd7569 100644
> --- a/drivers/scsi/nsp32.c
> +++ b/drivers/scsi/nsp32.c
> @@ -945,7 +945,6 @@ static int nsp32_queuecommand_lck(struct scsi_cmnd *SCpnt,
>
>         show_command(SCpnt);
>
> -       SCpnt->scsi_done     = done;
>         data->CurrentSC      = SCpnt;
>         SCpnt->SCp.Status    = SAM_STAT_CHECK_CONDITION;
>         scsi_set_resid(SCpnt, scsi_bufflen(SCpnt));
> @@ -1546,7 +1545,7 @@ static void nsp32_scsi_done(struct scsi_cmnd *SCpnt)
>         /*
>          * call scsi_done
>          */
> -       (*SCpnt->scsi_done)(SCpnt);
> +       scsi_done(SCpnt);
>
>         /*
>          * reset parameters



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