Use bvec_virt instead of open coding it. Signed-off-by: Christoph Hellwig <hch@xxxxxx> --- drivers/block/ps3vram.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/block/ps3vram.c b/drivers/block/ps3vram.c index 7fbf469651c4..c7b19e128b03 100644 --- a/drivers/block/ps3vram.c +++ b/drivers/block/ps3vram.c @@ -541,7 +541,7 @@ static struct bio *ps3vram_do_bio(struct ps3_system_bus_device *dev, bio_for_each_segment(bvec, bio, iter) { /* PS3 is ppc64, so we don't handle highmem */ - char *ptr = page_address(bvec.bv_page) + bvec.bv_offset; + char *ptr = bvec_virt(&bvec); size_t len = bvec.bv_len, retlen; dev_dbg(&dev->core, " %s %zu bytes at offset %llu\n", op, -- 2.30.2