Re: [PATCH 2/2] powerpc/ps3: make system bus's remove and shutdown callbacks return void

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Uwe Kleine-König <u.kleine-koenig@xxxxxxxxxxxxxx> writes:
> Hello Michael,
>
> On Sat, Nov 28, 2020 at 09:48:30AM +0100, Takashi Iwai wrote:
>> On Thu, 26 Nov 2020 17:59:50 +0100,
>> Uwe Kleine-König wrote:
>> > 
>> > The driver core ignores the return value of struct device_driver::remove
>> > because there is only little that can be done. For the shutdown callback
>> > it's ps3_system_bus_shutdown() which ignores the return value.
>> > 
>> > To simplify the quest to make struct device_driver::remove return void,
>> > let struct ps3_system_bus_driver::remove return void, too. All users
>> > already unconditionally return 0, this commit makes it obvious that
>> > returning an error code is a bad idea and ensures future users behave
>> > accordingly.
>> > 
>> > Signed-off-by: Uwe Kleine-König <u.kleine-koenig@xxxxxxxxxxxxxx>
>> 
>> For the sound bit:
>> Acked-by: Takashi Iwai <tiwai@xxxxxxx>
>
> assuming that you are the one who will apply this patch: Note that it
> depends on patch 1 that Takashi already applied to his tree. So you
> either have to wait untils patch 1 appears in some tree that you merge
> before applying, or you have to take patch 1, too. (With Takashi
> optinally dropping it then.)

Thanks. I've picked up both patches.

If Takashi doesn't want to rebase his tree to drop patch 1 that's OK, it
will just arrive in mainline via two paths, but git should handle it.

cheers




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