Now allocation round_robin info is maintained by sbitmap_queue. Actually, bit allocation belongs to sbitmap. Also the following patch will move alloc_hint to sbitmap for users with high depth. So move round_robin to sbitmap. Cc: Omar Sandoval <osandov@xxxxxx> Cc: Kashyap Desai <kashyap.desai@xxxxxxxxxxxx> Cc: Sumanesh Samanta <sumanesh.samanta@xxxxxxxxxxxx> Cc: Ewan D. Milne <emilne@xxxxxxxxxx> Cc: Hannes Reinecke <hare@xxxxxxx> Reviewed-by: Hannes Reinecke <hare@xxxxxxx> Tested-by: Sumanesh Samanta <sumanesh.samanta@xxxxxxxxxxxx> Signed-off-by: Ming Lei <ming.lei@xxxxxxxxxx> --- block/blk-mq.c | 2 +- block/kyber-iosched.c | 3 ++- include/linux/sbitmap.h | 20 ++++++++++---------- lib/sbitmap.c | 28 ++++++++++++++-------------- 4 files changed, 27 insertions(+), 26 deletions(-) diff --git a/block/blk-mq.c b/block/blk-mq.c index 55bcee5dc032..33b94ca9d0e9 100644 --- a/block/blk-mq.c +++ b/block/blk-mq.c @@ -2688,7 +2688,7 @@ blk_mq_alloc_hctx(struct request_queue *q, struct blk_mq_tag_set *set, goto free_cpumask; if (sbitmap_init_node(&hctx->ctx_map, nr_cpu_ids, ilog2(8), - gfp, node)) + gfp, node, false)) goto free_ctxs; hctx->nr_ctx = 0; diff --git a/block/kyber-iosched.c b/block/kyber-iosched.c index dc89199bc8c6..cc8bcfe1d587 100644 --- a/block/kyber-iosched.c +++ b/block/kyber-iosched.c @@ -479,7 +479,8 @@ static int kyber_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int hctx_idx) for (i = 0; i < KYBER_NUM_DOMAINS; i++) { if (sbitmap_init_node(&khd->kcq_map[i], hctx->nr_ctx, - ilog2(8), GFP_KERNEL, hctx->numa_node)) { + ilog2(8), GFP_KERNEL, hctx->numa_node, + false)) { while (--i >= 0) sbitmap_free(&khd->kcq_map[i]); goto err_kcqs; diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h index 51edc05489cb..68097b052ec3 100644 --- a/include/linux/sbitmap.h +++ b/include/linux/sbitmap.h @@ -61,6 +61,11 @@ struct sbitmap { */ unsigned int map_nr; + /** + * @round_robin: Allocate bits in strict round-robin order. + */ + bool round_robin; + /** * @map: Allocated bitmap. */ @@ -129,11 +134,6 @@ struct sbitmap_queue { */ atomic_t ws_active; - /** - * @round_robin: Allocate bits in strict round-robin order. - */ - bool round_robin; - /** * @min_shallow_depth: The minimum shallow depth which may be passed to * sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow(). @@ -149,11 +149,14 @@ struct sbitmap_queue { * given, a good default is chosen. * @flags: Allocation flags. * @node: Memory node to allocate on. + * @round_robin: If true, be stricter about allocation order; always allocate + * starting from the last allocated bit. This is less efficient + * than the default behavior (false). * * Return: Zero on success or negative errno on failure. */ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, - gfp_t flags, int node); + gfp_t flags, int node, bool round_robin); /** * sbitmap_free() - Free memory used by a &struct sbitmap. @@ -179,15 +182,12 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth); * sbitmap_get() - Try to allocate a free bit from a &struct sbitmap. * @sb: Bitmap to allocate from. * @alloc_hint: Hint for where to start searching for a free bit. - * @round_robin: If true, be stricter about allocation order; always allocate - * starting from the last allocated bit. This is less efficient - * than the default behavior (false). * * This operation provides acquire barrier semantics if it succeeds. * * Return: Non-negative allocated bit number if successful, -1 otherwise. */ -int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin); +int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint); /** * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap, diff --git a/lib/sbitmap.c b/lib/sbitmap.c index 267aa7709416..8d920d66d42a 100644 --- a/lib/sbitmap.c +++ b/lib/sbitmap.c @@ -42,7 +42,7 @@ static inline bool sbitmap_deferred_clear(struct sbitmap *sb, int index) } int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, - gfp_t flags, int node) + gfp_t flags, int node, bool round_robin) { unsigned int bits_per_word; unsigned int i; @@ -67,6 +67,7 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, sb->shift = shift; sb->depth = depth; sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); + sb->round_robin = round_robin; if (depth == 0) { sb->map = NULL; @@ -137,14 +138,14 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth, } static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index, - unsigned int alloc_hint, bool round_robin) + unsigned int alloc_hint) { int nr; do { nr = __sbitmap_get_word(&sb->map[index].word, sb->map[index].depth, alloc_hint, - !round_robin); + !sb->round_robin); if (nr != -1) break; if (!sbitmap_deferred_clear(sb, index)) @@ -154,7 +155,7 @@ static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index, return nr; } -int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin) +int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint) { unsigned int i, index; int nr = -1; @@ -166,14 +167,13 @@ int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin) * alloc_hint to find the right word index. No point in looping * twice in find_next_zero_bit() for that case. */ - if (round_robin) + if (sb->round_robin) alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); else alloc_hint = 0; for (i = 0; i < sb->map_nr; i++) { - nr = sbitmap_find_bit_in_index(sb, index, alloc_hint, - round_robin); + nr = sbitmap_find_bit_in_index(sb, index, alloc_hint); if (nr != -1) { nr += index << sb->shift; break; @@ -358,7 +358,8 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, int ret; int i; - ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node); + ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node, + round_robin); if (ret) return ret; @@ -390,7 +391,6 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch); } - sbq->round_robin = round_robin; return 0; } EXPORT_SYMBOL_GPL(sbitmap_queue_init_node); @@ -432,12 +432,12 @@ int __sbitmap_queue_get(struct sbitmap_queue *sbq) hint = depth ? prandom_u32() % depth : 0; this_cpu_write(*sbq->alloc_hint, hint); } - nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin); + nr = sbitmap_get(&sbq->sb, hint); if (nr == -1) { /* If the map is full, a hint won't do us much good. */ this_cpu_write(*sbq->alloc_hint, 0); - } else if (nr == hint || unlikely(sbq->round_robin)) { + } else if (nr == hint || unlikely(sbq->sb.round_robin)) { /* Only update the hint if we used it. */ hint = nr + 1; if (hint >= depth - 1) @@ -468,7 +468,7 @@ int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, if (nr == -1) { /* If the map is full, a hint won't do us much good. */ this_cpu_write(*sbq->alloc_hint, 0); - } else if (nr == hint || unlikely(sbq->round_robin)) { + } else if (nr == hint || unlikely(sbq->sb.round_robin)) { /* Only update the hint if we used it. */ hint = nr + 1; if (hint >= depth - 1) @@ -584,7 +584,7 @@ void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, smp_mb__after_atomic(); sbitmap_queue_wake_up(sbq); - if (likely(!sbq->round_robin && nr < sbq->sb.depth)) + if (likely(!sbq->sb.round_robin && nr < sbq->sb.depth)) *per_cpu_ptr(sbq->alloc_hint, cpu) = nr; } EXPORT_SYMBOL_GPL(sbitmap_queue_clear); @@ -641,7 +641,7 @@ void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m) } seq_puts(m, "}\n"); - seq_printf(m, "round_robin=%d\n", sbq->round_robin); + seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin); seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth); } EXPORT_SYMBOL_GPL(sbitmap_queue_show); -- 2.25.4