Move code for calculating default shift into one public helper, which can be used for SCSI to calculate shift. Cc: Omar Sandoval <osandov@xxxxxx> Cc: Kashyap Desai <kashyap.desai@xxxxxxxxxxxx> Cc: Sumanesh Samanta <sumanesh.samanta@xxxxxxxxxxxx> Cc: Ewan D. Milne <emilne@xxxxxxxxxx> Reviewed-by: Hannes Reinecke <hare@xxxxxxx> Tested-by: Sumanesh Samanta <sumanesh.samanta@xxxxxxxxxxxx> Signed-off-by: Ming Lei <ming.lei@xxxxxxxxxx> --- include/linux/sbitmap.h | 18 ++++++++++++++++++ lib/sbitmap.c | 16 +++------------- 2 files changed, 21 insertions(+), 13 deletions(-) diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h index 34343ce3ef6c..2a40364d6d00 100644 --- a/include/linux/sbitmap.h +++ b/include/linux/sbitmap.h @@ -337,6 +337,24 @@ static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr) return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr)); } +static inline int sbitmap_calculate_shift(unsigned int depth) +{ + int shift = ilog2(BITS_PER_LONG); + + /* + * If the bitmap is small, shrink the number of bits per word so + * we spread over a few cachelines, at least. If less than 4 + * bits, just forget about it, it's not going to work optimally + * anyway. + */ + if (depth >= 4) { + while ((4U << shift) > depth) + shift--; + } + + return shift; +} + /** * sbitmap_show() - Dump &struct sbitmap information to a &struct seq_file. * @sb: Bitmap to show. diff --git a/lib/sbitmap.c b/lib/sbitmap.c index fb1d3c2f70a2..c5a58cf7731b 100644 --- a/lib/sbitmap.c +++ b/lib/sbitmap.c @@ -96,19 +96,9 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, unsigned int bits_per_word; unsigned int i; - if (shift < 0) { - shift = ilog2(BITS_PER_LONG); - /* - * If the bitmap is small, shrink the number of bits per word so - * we spread over a few cachelines, at least. If less than 4 - * bits, just forget about it, it's not going to work optimally - * anyway. - */ - if (depth >= 4) { - while ((4U << shift) > depth) - shift--; - } - } + if (shift < 0) + shift = sbitmap_calculate_shift(depth); + bits_per_word = 1U << shift; if (bits_per_word > BITS_PER_LONG) return -EINVAL; -- 2.25.4