On Tue, Aug 27, 2019 at 10:51:44AM +0200, Miklos Szeredi wrote: > How about something like this: > > #if BITS_PER_LONG == 32 > #define F_COUNT_SHORTTERM ((1UL << 24) + 1) > #else > #define F_COUNT_SHORTTERM ((1UL << 48) + 1) > #endif > > static inline void get_file_shortterm(struct file *f) > { > atomic_long_add(F_COUNT_SHORTTERM, &f->f_count); > } > > static inline void put_file_shortterm(struct file *f) > { > fput_many(f, F_COUNT_SHORTTERM); > } > > static inline bool file_is_last_longterm(struct file *f) > { > return atomic_long_read(&f->f_count) % F_COUNT_SHORTTERM == 1; > } So 256 threads boinking on the same fdinfo at the same time and struct file can be freed right under them? Or a bit over million of dup(), then forking 15 more children, for that matter... Seriously, it might be OK on 64bit (with something like "no more than one reference held by a thread", otherwise you'll run into overflows even there - 65536 of your shortterm references aren't that much). On 32bit it's a non-starter - too easy to overflow.