On Tue, Aug 7, 2018 at 7:49 PM, Tony Battersby <tonyb@xxxxxxxxxxxxxxx> wrote: > The "total number of blocks in pool" debug statistic currently does not > take the boundary value into account, so it diverges from the "total > number of blocks in use" statistic when a boundary is in effect. Add a > calculation for the number of blocks per allocation that takes the > boundary into account, and use it to replace the inaccurate calculation. > + retval->blks_per_alloc = > + (allocation / boundary) * (boundary / size) + > + (allocation % boundary) / size; If boundary is guaranteed to be power of 2, this can avoid cost divisions (though it's a slow path anyway). -- With Best Regards, Andy Shevchenko