Re: 答复: Re: [PATCH v2] scsi: Introduce sdev_printk_ratelimited to throttlefrequent printk

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On Tue 2018-04-03 14:19:43, wen.yang99@xxxxxxxxxx wrote:
> On the other hand,queue_lock is big, looping doing something under spinlock 
> 
> may locked many things and taking a long time, may cause some problems.
> 
> So This code needs to be optimized later:
> 
> scsi_request_fn()
> {
> 	for (;;) {
> 		int rtn;
> 		/*
> 		 * get next queueable request.  We do this early to make sure
> 		 * that the request is fully prepared even if we cannot
> 		 * accept it.
> 		 */
> 
> 		req = blk_peek_request(q);
> 
> 		if (!req)
> 			break;
> 
> 		if (unlikely(!scsi_device_online(sdev))) {
> 			sdev_printk(KERN_ERR, sdev,
> 				    "rejected I/O to offline device\n");
> 			scsi_kill_request(req, q);
> 			continue;
> 
> 			^^^^^^^^^ still under spinlock
> 		}

I wonder if the following might be the best solution after all:

		if (unlikely(!scsi_device_online(sdev))) {
			scsi_kill_request(req, q);

			/*
			 * printk() might take a while on slow consoles.
			 * Prevent solftlockups by releasing the lock.
			 */
			spin_unlock_irq(q->queue_lock);
			sdev_printk(KERN_ERR, sdev,
				    "rejecting I/O to offline device\n");
			spin_lock_irq(q->queue_lock);
			continue;
		}

I see that the lock is released also in several other situations.
Therefore it looks safe. Also handling too many requests without
releasing the lock seems to be a bad idea in general. I think
that this solution was already suggested earlier.

Please, note that I moved scsi_kill_request() up. It looks natural
to remove it from the queue before we release the queue lock.

Best Regards,
Petr

BTW: Your mail had strange formatting. Please, try to avoid using
html.



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