On Thu, Jun 20, 2024 at 11:34:22AM -0700, Kees Cook wrote: > On Thu, Jun 20, 2024 at 11:47:58AM +0800, liuyuntao (F) wrote: > > > > > > On 2024/6/20 5:47, Kees Cook wrote: > > > An unintended consequence of commit 9c573cd31343 ("randomize_kstack: > > > Improve entropy diffusion") was that the per-architecture entropy size > > > filtering reduced how many bits were being added to the mix, rather than > > > how many bits were being used during the offsetting. All architectures > > > fell back to the existing default of 0x3FF (10 bits), which will consume > > > at most 1KiB of stack space. It seems that this is working just fine, > > > so let's avoid the confusion and update everything to use the default. > > > > > > > My original intent was indeed to do this, but I regret that not being more > > explicit in the commit log.. > > > > Additionally, I've tested the stack entropy by applying the following patch, > > the result was `Bits of stack entropy: 7` on arm64, too. It does not seem to > > affect the entropy value, maybe removing it is OK, or there may be some > > nuances of your intentions that I've overlooked. > > > > --- a/include/linux/randomize_kstack.h > > +++ b/include/linux/randomize_kstack.h > > @@ -79,9 +79,7 @@ DECLARE_PER_CPU(u32, kstack_offset); > > #define choose_random_kstack_offset(rand) do { \ > > if (static_branch_maybe(CONFIG_RANDOMIZE_KSTACK_OFFSET_DEFAULT, \ > > &randomize_kstack_offset)) { \ > > - u32 offset = raw_cpu_read(kstack_offset); \ > > - offset = ror32(offset, 5) ^ (rand); \ > > - raw_cpu_write(kstack_offset, offset); \ > > + raw_cpu_write(kstack_offset, rand); \ > > } \ > > } while (0) > > #else /* CONFIG_RANDOMIZE_KSTACK_OFFSET */ > > I blame the multiple applications of the word "entropy" in this feature. :) > > So, there's both: > > - "how many bits CAN be randomized?" (i.e. within what range can all > possible stack offsets be?) > > and > > - "is the randomization predictable?" (i.e. is the distribution of > selected positions with the above range evenly distributed?) > > Commit 9c573cd31343 ("randomize_kstack: Improve entropy diffusion") was > trying to improve the latter, but accidentally also grew the former. > This patch is just trying to clean all this up now. > > Thanks for testing! And I'm curious as to why arm64's stack offset > entropy is 7 for you when we're expecting it to be 6. Anyway, that's not > a problem I don't think. Just a greater offset range than expected. Hmm.... I think this is due to the way the compiler aligns the stack in alloca(); it rounds up the value of KSTACK_OFFSET_MAX(offset) and ends up spilling over an additional bit (e.g. 0x3f1 to 0x3ff round up to 0x400). Looking at v6.10-rc4 defconfig + CONFIG_RANDOMIZE_STACKOFFSET=y, the disassembly for arm64's invoke_syscall() looks like: // offset = raw_cpu_read(kstack_offset) mov x4, sp adrp x0, kstack_offset mrs x5, tpidr_el1 add x0, x0, #:lo12:kstack_offset ldr w0, [x0, x5] // offset = KSTACK_OFFSET_MAX(offset) and x0, x0, #0x3ff // alloca(offset) add x0, x0, #0xf and x0, x0, #0x7f0 sub sp, x4, x0 ... which in C would be: offset = raw_cpu_read(kstack_offset) offset &= 0x3ff; // [0x0, 0x3ff] offset += 0xf; // [0xf, 0x40e] offset &= 0x7f0; // [0x0, ... so when *all* bits [3:0] are 0, they'll have no impact, and when *any* of bits [3:0] are 1 they'll trigger a carry into bit 4, which could ripple all the way up and spill into bit 10. I have no idea whether that's important. Kees, does that introduce a bias, and if so do we need to care? If I change the mask to discard the low bits: #define KSTACK_OFFSET_MAX(x) ((x) & 0x3F0) ... then the assembly avoids the rounding: mov x4, sp adrp x0, 0 <kstack_offset> mrs x5, tpidr_el1 add x0, x0, #:lo12:kstack_offset ldr w0, [x0, x5] and x0, x0, #0x3f0 sub sp, x4, x0 Mark.