[PATCH v3 03/11] bitops: let the compiler optimize {__,}assign_bit()

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Since commit b03fc1173c0c ("bitops: let optimize out non-atomic bitops
on compile-time constants"), the compilers are able to expand inline
bitmap operations to compile-time initializers when possible.
However, during the round of replacement if-__set-else-__clear with
__assign_bit() as per Andy's advice, bloat-o-meter showed +1024 bytes
difference in object code size for one module (even one function),
where the pattern:

	DECLARE_BITMAP(foo) = { }; // on the stack, zeroed

	if (a)
		__set_bit(const_bit_num, foo);
	if (b)
		__set_bit(another_const_bit_num, foo);
	...

is heavily used, although there should be no difference: the bitmap is
zeroed, so the second half of __assign_bit() should be compiled-out as
a no-op.
I either missed the fact that __assign_bit() has bitmap pointer marked
as `volatile` (as we usually do for bitops) or was hoping that the
compilers would at least try to look past the `volatile` for
__always_inline functions. Anyhow, due to that attribute, the compilers
were always compiling the whole expression and no mentioned compile-time
optimizations were working.

Convert __assign_bit() to a macro since it's a very simple if-else and
all of the checks are performed inside __set_bit() and __clear_bit(),
thus that wrapper has to be as transparent as possible. After that
change, despite it showing only -20 bytes change for vmlinux (due to
that it's still relatively unpopular), no drastic code size changes
happen when replacing if-set-else-clear for onstack bitmaps with
__assign_bit(), meaning the compiler now expands them to the actual
operations will all the expected optimizations.

Atomic assign_bit() is less affected due to its nature, but let's
convert it to a macro as well to keep the code consistent and not
leave a place for possible suboptimal codegen. Moreover, with certain
kernel configuration it actually gives some saves (x86):

do_ip_setsockopt    4154    4099     -55

Suggested-by: Yury Norov <yury.norov@xxxxxxxxx> # assign_bit(), too
Cc: Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx>
Reviewed-by: Przemek Kitszel <przemyslaw.kitszel@xxxxxxxxx>
Signed-off-by: Alexander Lobakin <aleksander.lobakin@xxxxxxxxx>
---
 include/linux/bitops.h | 20 ++++----------------
 1 file changed, 4 insertions(+), 16 deletions(-)

diff --git a/include/linux/bitops.h b/include/linux/bitops.h
index e0cd09eb91cd..b25dc8742124 100644
--- a/include/linux/bitops.h
+++ b/include/linux/bitops.h
@@ -275,23 +275,11 @@ static inline unsigned long fns(unsigned long word, unsigned int n)
  * @addr: the address to start counting from
  * @value: the value to assign
  */
-static __always_inline void assign_bit(long nr, volatile unsigned long *addr,
-				       bool value)
-{
-	if (value)
-		set_bit(nr, addr);
-	else
-		clear_bit(nr, addr);
-}
+#define assign_bit(nr, addr, value)					\
+	((value) ? set_bit((nr), (addr)) : clear_bit((nr), (addr)))
 
-static __always_inline void __assign_bit(long nr, volatile unsigned long *addr,
-					 bool value)
-{
-	if (value)
-		__set_bit(nr, addr);
-	else
-		__clear_bit(nr, addr);
-}
+#define __assign_bit(nr, addr, value)					\
+	((value) ? __set_bit((nr), (addr)) : __clear_bit((nr), (addr)))
 
 /**
  * __ptr_set_bit - Set bit in a pointer's value
-- 
2.41.0




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