Re: Why is real time pinging not possible with RT kernels?

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On 06/12/2017 06:57 AM, Corey Minyard wrote:
On 06/10/2017 01:13 PM, rolf.freitag@xxxxxxxx wrote:
Hi,

I tried ping as a minimal latency test, e. g.

ionice -c3 -p $$
renice +19 -p $$
ping -q -s 28 -l 1 -p 0f1e2d3c4b5a6978 -i 0.001 localhost

but when cyclictest shows a worst-case latency of 40 mikroseconds,
ping shows more than 10,000 (after 1 day run).
I tried different kernels, e. g.
SMP PREEMPT RT Debian 4.6.4-1~bpo8+1 (2016-08-11) x86_64
but with the same result, low cyclictest values, high ping values.
What is the reason?

Since no one else has answered, I guess I will.

Creating a real-time *system* is hard work.  Just running a program on a
real-time OS does not magically make it a real-time system.  You really
have to know what you are doing.  I suggest you read "POSIX.4
Programmers Guide: Programming for the Real World" for an intro to
the subject.  It's fairly close to what Linux does, though there are things
that Linux does beyond what is in there.

A few notes on what you have done:

  * ionice doesn't affect network I/O.
  * renice does not set real-time priorities.

Good point...the OP probably wants something like "sudo chrt <prio> <cmd> ...."

  * You don't do anything with memory locking.  What happens
    if memory in your program gets paged out then is required?

I suppose this would require a custom "ping" client to ensure all necessary memory is allocated and locked before starting the actual ping.

  * Something on the other end of the ping is running, too.  It
    also needs to be real-time, too, and it's not by default.

The standard ICMP ping would be handled by the kernel. With linux-rt I guess you'd have the ethernet interrupt thread involved as well as ksoftirqd?

Chris
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