I think you can extend PIP to include things like bandwidth
inheritance
too. Instead of simply propagating the priority through the waitqueue
hierarchy, you can pass the actual task around, and having this
task you
can indeed consume its bandwidth etc..
I think I understand what you are suggesting by "pass the actual task
around". If not, this message might seem out of place.
Consider this locking chain/graph:
A-->L1-->B-->L2-->C
D-->L3-->E-->L2
The way I understand what you are suggesting is that tasks A,B,D,E
(or some representation of them) can be passed around such that when
C executes it consumes some resource associated with the the tasks it
is blocking (A,B,D,E). Obviously which tasks and what quantities are
dependent on scheduling semantics and configuration.
The biggest implementation hurdle we have encountered is that as
tasks are passed forward along a locking chain knowledge about the
structure of the locking chain is lost. For example, as C releases
L2, C must be able to distinguish between A and D as having been
passed to C's location through B or E, respectively.
Keeping a representation of the locking chain as a full graph is the
solution we have used. Another solution is to allow A and D to re-
block and walk the locking chain again, but obviously some thundering-
hurd issues arise.
noah
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