Set up generic fbdev emulation, to enable support for the Linux console. Use 16 as the preferred depth, as that is a good compromise between colorfulness and resource utilization, and the default of the fbdev driver. Suggested-by: Laurent Pinchart <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx> Signed-off-by: Geert Uytterhoeven <geert+renesas@xxxxxxxxx> Reviewed-by: Thomas Zimmermann <tzimmermann@xxxxxxx> Reviewed-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> --- v2: - Add Reviewed-by. --- drivers/gpu/drm/shmobile/shmob_drm_drv.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/gpu/drm/shmobile/shmob_drm_drv.c b/drivers/gpu/drm/shmobile/shmob_drm_drv.c index faacfee24763b1d4..30493ce874192e3e 100644 --- a/drivers/gpu/drm/shmobile/shmob_drm_drv.c +++ b/drivers/gpu/drm/shmobile/shmob_drm_drv.c @@ -16,6 +16,7 @@ #include <linux/slab.h> #include <drm/drm_drv.h> +#include <drm/drm_fbdev_generic.h> #include <drm/drm_gem_dma_helper.h> #include <drm/drm_module.h> #include <drm/drm_probe_helper.h> @@ -271,6 +272,8 @@ static int shmob_drm_probe(struct platform_device *pdev) if (ret < 0) goto err_irq_uninstall; + drm_fbdev_generic_setup(ddev, 16); + return 0; err_irq_uninstall: -- 2.34.1