On 05/12/2022 10:17, Laurent Pinchart wrote:
Hi Tomi,
Thank you for the patch.
On Mon, Dec 05, 2022 at 10:03:39AM +0200, Tomi Valkeinen wrote:
Add support for drawing Y210, Y212, Y216 pixels.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen+renesas@xxxxxxxxxxxxxxxx>
---
kms++util/src/drawing.cpp | 63 +++++++++++++++++++++++++++++++++++++++
1 file changed, 63 insertions(+)
diff --git a/kms++util/src/drawing.cpp b/kms++util/src/drawing.cpp
index 79e0d90..5764b08 100644
--- a/kms++util/src/drawing.cpp
+++ b/kms++util/src/drawing.cpp
@@ -3,6 +3,7 @@
#include <kms++/kms++.h>
#include <kms++util/kms++util.h>
+#include <kms++util/endian.h>
using namespace std;
@@ -179,6 +180,62 @@ static void draw_yuv422_packed_macropixel(IFramebuffer& buf, unsigned x, unsigne
}
}
+static void draw_y2xx_packed_macropixel(IFramebuffer& buf, unsigned x, unsigned y,
+ YUV yuv1, YUV yuv2)
+{
+ const uint32_t macro_size = 4;
+ uint16_t* p = (uint16_t*)(buf.map(0) + buf.stride(0) * y + x * macro_size);
+
+ switch (buf.format()) {
+ case PixelFormat::Y210: {
+ // XXX naive expansion to 10 bits, similar to 10-bit funcs in class RGB
+ uint16_t y0 = yuv1.y << 2;
+ uint16_t y1 = yuv2.y << 2;
+ uint16_t cb = ((yuv1.u << 2) + (yuv2.u << 2)) / 2;
+ uint16_t cr = ((yuv1.v << 2) + (yuv2.v << 2)) / 2;
+
+ // The 10 bits occupy the msb, so we shift left by 16-10 = 6
+ write16le(&p[0], y0 << 6);
+ write16le(&p[1], cb << 6);
+ write16le(&p[2], y1 << 6);
+ write16le(&p[3], cr << 6);
+ break;
+ }
+
+ case PixelFormat::Y212: {
+ // XXX naive expansion to 12 bits
+ uint16_t y0 = yuv1.y << 4;
+ uint16_t y1 = yuv2.y << 4;
+ uint16_t cb = ((yuv1.u << 4) + (yuv2.u << 4)) / 2;
+ uint16_t cr = ((yuv1.v << 4) + (yuv2.v << 4)) / 2;
+
+ // The 10 bits occupy the msb, so we shift left by 16-12 = 4
+ write16le(&p[0], y0 << 4);
+ write16le(&p[1], cb << 4);
+ write16le(&p[2], y1 << 4);
+ write16le(&p[3], cr << 4);
+ break;
+ }
+
+ case PixelFormat::Y216: {
+ // XXX naive expansion to 16 bits
+ uint16_t y0 = yuv1.y << 8;
+ uint16_t y1 = yuv2.y << 8;
+ uint16_t cb = ((yuv1.u << 8) + (yuv2.u << 8)) / 8;
+ uint16_t cr = ((yuv1.v << 8) + (yuv2.v << 8)) / 8;
+
+ write16le(&p[0], y0);
+ write16le(&p[1], cb);
+ write16le(&p[2], y1);
+ write16le(&p[3], cr);
+ break;
These three cases end up all shifting left by 8 bits. It looks like you
could simplify the code by merging all implementations into one.
That's true. I'd like to expand the RGB and YUV classes to contain
16-bits per component pixels. Then this code will change a bit, as
instead of shifting we'll need to zero-out the lsbs in Y210 and Y212.
Tomi