> delay = DIV_ROUND_UP(cycles * 1000000, priv->clk_rate); > - > - usleep_range(delay, 2 * delay); > + udelay(delay); I should probably add a comment here explaining the situation.
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> delay = DIV_ROUND_UP(cycles * 1000000, priv->clk_rate); > - > - usleep_range(delay, 2 * delay); > + udelay(delay); I should probably add a comment here explaining the situation.
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