Re: [PATCH v3 1/3] media: v4l2-async: Accept endpoints and devices for fwnode matching

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Hi Laurent,

On Wed, Jun 24, 2020 at 12:22:41AM +0300, Laurent Pinchart wrote:
> Hi Sakari,
> 
> On Wed, Jun 24, 2020 at 12:13:06AM +0300, Sakari Ailus wrote:
> > On Sun, Jun 21, 2020 at 03:00:26AM +0300, Laurent Pinchart wrote:
> > > fwnode matching was designed to match on nodes corresponding to a
> > > device. Some drivers, however, needed to match on endpoints, and have
> > > passed endpoint fwnodes to v4l2-async. This works when both the subdev
> > > and the notifier use the same fwnode types (endpoint or device), but
> > > makes drivers that use different types incompatible.
> > > 
> > > Fix this by extending the fwnode match to handle fwnodes of different
> > > types. When the types (deduced from the presence of remote endpoints)
> > > are different, retrieve the device fwnode for the side that provides an
> > > endpoint fwnode, and compare it with the device fwnode provided by the
> > > other side. This allows interoperability between all drivers, regardless
> > > of which type of fwnode they use for matching.
> > > 
> > > Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx>
> > > Tested-by: Lad Prabhakar <prabhakar.mahadev-lad.rj@xxxxxxxxxxxxxx>
> > > Reviewed-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx>
> > > Reviewed-by: Jacopo Mondi <jacopo+renesas@xxxxxxxxxx>
> > > ---
> > > Changes since v2:
> > > 
> > > - Add comment to explain that we're matching connecting endpoints
> > > - Don't check fwnode name to detect endpoint
> > > ---
> > >  drivers/media/v4l2-core/v4l2-async.c | 45 +++++++++++++++++++++++++++-
> > >  1 file changed, 44 insertions(+), 1 deletion(-)
> > > 
> > > diff --git a/drivers/media/v4l2-core/v4l2-async.c b/drivers/media/v4l2-core/v4l2-async.c
> > > index 8bde33c21ce4..f82e0a32647d 100644
> > > --- a/drivers/media/v4l2-core/v4l2-async.c
> > > +++ b/drivers/media/v4l2-core/v4l2-async.c
> > > @@ -71,7 +71,50 @@ static bool match_devname(struct v4l2_subdev *sd,
> > >  
> > >  static bool match_fwnode(struct v4l2_subdev *sd, struct v4l2_async_subdev *asd)
> > >  {
> > > -	return sd->fwnode == asd->match.fwnode;
> > > +	struct fwnode_handle *other_fwnode;
> > > +	struct fwnode_handle *dev_fwnode;
> > > +	bool asd_fwnode_is_ep;
> > > +	bool sd_fwnode_is_ep;
> > > +
> > > +	/*
> > > +	 * Both the subdev and the async subdev can provide either an endpoint
> > > +	 * fwnode or a device fwnode. Start with the simple case of direct
> > > +	 * fwnode matching.
> > > +	 */
> > > +	if (sd->fwnode == asd->match.fwnode)
> > > +		return true;
> > > +
> > > +	/*
> > > +	 * Otherwise, check if the sd fwnode and the asd fwnode refer to an
> > > +	 * endpoint or a device. If they're of the same type, there's no match.
> > > +	 * Technically speaking this checks if the nodes refer to a connected
> > > +	 * endpoint, which is the simplest check that works for both OF and
> > > +	 * ACPI. This won't make a difference, as drivers should not try to
> > > +	 * match unconnected endpoints.
> > > +	 */
> > > +	sd_fwnode_is_ep = fwnode_property_present(sd->fwnode,
> > > +						  "remote-endpoint");
> > > +	asd_fwnode_is_ep = fwnode_property_present(asd->match.fwnode,
> > > +						   "remote-endpoint");
> > 
> > Please don't try parsing graph bindings outside the main parsers.
> 
> Why is that ? On the DT side, bindings are considered to be stable, so
> isolating their parsing in helpers would not help with ABI compatibility
> anyway. Maybe it would be useful if you could explain how graph parsing
> works in ACPI ? The fact that there's a remote-endpoint property without
> endpoints is a the minimum quite puzzling.

No other drivers (or frameworks to my knowledge) work with the graphs
directly anymore. There was a staging driver (IMX) that did but that has
been fixed now. It's easier to ensure the code is correct --- this is
because the data structure is hard to parse, especially while taking
firmware type differences into account but the functions that access it are
relatively simple to use.

The fwnode property API has operations callbacks that are specific to the
type of the node. Most access functions have a firmware specific backend.

With the presence of the "remote-endpoint" property there's no variation
across the firmware types, at least not right now. But still putting it
here right now looks like technical debt to me: much of the code parsing
graph data structure outside the main parser has been buggy in the past.

> 
> > There's no API function to do just this, but you could go and check for the
> > port parent right away. The code might be even more simple that way.
> 
> How will that help ? With OF at least, fwnode_graph_get_port_parent()
> will return the grand-parent if the passed node isn't an endpoint, not
> much can be deduced from that.

I meant to say fwnode_graph_get_remote_endpoint(). You'd need to release
the fwnode reference, too.

> 
> > Alternatively, I guess we could add fwnode_graph_is_endpoint() or something
> > but I wonder if it'd be worth it just for this.
> > 
> > > +
> > > +	if (sd_fwnode_is_ep == asd_fwnode_is_ep)
> > > +		return false;
> > > +
> > > +	/*
> > > +	 * The sd and asd fwnodes are of different types. Get the device fwnode
> > > +	 * parent of the endpoint fwnode, and compare it with the other fwnode.
> > > +	 */
> > > +	if (sd_fwnode_is_ep) {
> > > +		dev_fwnode = fwnode_graph_get_port_parent(sd->fwnode);
> > > +		other_fwnode = asd->match.fwnode;
> > > +	} else {
> > > +		dev_fwnode = fwnode_graph_get_port_parent(asd->match.fwnode);
> > > +		other_fwnode = sd->fwnode;
> > > +	}
> > > +
> > > +	fwnode_handle_put(dev_fwnode);
> > > +
> > > +	return dev_fwnode == other_fwnode;
> > >  }
> > >  
> > >  static bool match_custom(struct v4l2_subdev *sd, struct v4l2_async_subdev *asd)
> 

-- 
Terveisin,

Sakari Ailus



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