Re: [PATCH v3 2/5] media: vsp1: Initialise partition windows

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Hi Laurent,

On 18/04/2019 07:32, Laurent Pinchart wrote:
> Hi Kieran,
> 
> Thank you for the patch.
> 
> On Thu, Apr 11, 2019 at 05:12:53PM +0100, Kieran Bingham wrote:
>> Ensure that the partition window is correctly initialised before being
>> utilised.
>>
>> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx>
>> ---
>>  drivers/media/platform/vsp1/vsp1_video.c | 2 +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c
>> index ee2fb8261a6a..563f9a02c373 100644
>> --- a/drivers/media/platform/vsp1/vsp1_video.c
>> +++ b/drivers/media/platform/vsp1/vsp1_video.c
>> @@ -189,7 +189,7 @@ static void vsp1_video_calculate_partition(struct vsp1_pipeline *pipe,
>>  					   unsigned int index)
>>  {
>>  	const struct v4l2_mbus_framefmt *format;
>> -	struct vsp1_partition_window window;
>> +	struct vsp1_partition_window window = { 0, };
> 
> This isn't needed as-is. If this change is required by a patch further
> in this series, you can squash it there.

Ok, I think this might have got put in because of my debug patch which
prints the tables and was showing uninitialised data in unused fields.

I guess they can stay uninitiailised if/when they are unused :D.


> 
>>  	unsigned int modulus;
>>  
>>  	/*
> 




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