We should get drvdata from struct device directly. Going via platform_device is an unneeded step back and forth. Signed-off-by: Wolfram Sang <wsa+renesas@xxxxxxxxxxxxxxxxxxxx> --- Build tested only. buildbot is happy. Please apply individually. drivers/gpu/drm/msm/adreno/adreno_device.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/msm/adreno/adreno_device.c b/drivers/gpu/drm/msm/adreno/adreno_device.c index 8e0cb161754b..125c115c7ab4 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_device.c +++ b/drivers/gpu/drm/msm/adreno/adreno_device.c @@ -301,16 +301,14 @@ static const struct of_device_id dt_match[] = { #ifdef CONFIG_PM static int adreno_resume(struct device *dev) { - struct platform_device *pdev = to_platform_device(dev); - struct msm_gpu *gpu = platform_get_drvdata(pdev); + struct msm_gpu *gpu = dev_get_drvdata(dev); return gpu->funcs->pm_resume(gpu); } static int adreno_suspend(struct device *dev) { - struct platform_device *pdev = to_platform_device(dev); - struct msm_gpu *gpu = platform_get_drvdata(pdev); + struct msm_gpu *gpu = dev_get_drvdata(dev); return gpu->funcs->pm_suspend(gpu); } -- 2.11.0