On 17/08/17 17:11, Laurent Pinchart wrote: > Hi Kieran, > > Thank you for the patch. > > On Monday 14 Aug 2017 16:13:31 Kieran Bingham wrote: >> The display list originally allocated a body of 256 entries to store all >> of the register lists required for each frame. >> >> This has now been separated into fragments for constant stream setup, and >> runtime updates. >> >> Empirical testing shows that the body0 now uses a maximum of 41 >> registers for each frame, for both DRM and Video API pipelines thus a >> rounded 64 entries provides a suitable allocation. > > Didn't you mention in patch 7/8 that one of the fragments uses exactly 64 > entries ? Which one is it, and is there a risk it could use more ? No, that referred to the fragments(bodies) which had been attached. This change refers only to the body0 allocation which has a maximum of 41 entries written. The fragment and partition allocations which reach 64 entries, are allocated with room for 128 currently... < yes, this can be revisited > >> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx> >> --- >> drivers/media/platform/vsp1/vsp1_dl.c | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c >> b/drivers/media/platform/vsp1/vsp1_dl.c index 176a258146ac..b3f5eb2f9a4f >> 100644 >> --- a/drivers/media/platform/vsp1/vsp1_dl.c >> +++ b/drivers/media/platform/vsp1/vsp1_dl.c >> @@ -21,7 +21,7 @@ >> #include "vsp1.h" >> #include "vsp1_dl.h" >> >> -#define VSP1_DL_NUM_ENTRIES 256 >> +#define VSP1_DL_NUM_ENTRIES 64 This now only defines the size of the body0 which is the defacto list of entries in a display list. This too could / should be removed at somepoint I believe, leaving allocations only where they are needed. >> #define VSP1_DLH_INT_ENABLE (1 << 1) >> #define VSP1_DLH_AUTO_START (1 << 0) >