Re: [PATCH v2 8/8] v4l: vsp1: Reduce display list body size

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On 17/08/17 17:11, Laurent Pinchart wrote:
> Hi Kieran,
> 
> Thank you for the patch.
> 
> On Monday 14 Aug 2017 16:13:31 Kieran Bingham wrote:
>> The display list originally allocated a body of 256 entries to store all
>> of the register lists required for each frame.
>>
>> This has now been separated into fragments for constant stream setup, and
>> runtime updates.
>>
>> Empirical testing shows that the body0 now uses a maximum of 41
>> registers for each frame, for both DRM and Video API pipelines thus a
>> rounded 64 entries provides a suitable allocation.
> 
> Didn't you mention in patch 7/8 that one of the fragments uses exactly 64 
> entries ? Which one is it, and is there a risk it could use more ? 

No, that referred to the fragments(bodies) which had been attached. This change
refers only to the body0 allocation which has a maximum of 41 entries written.

The fragment and partition allocations which reach 64 entries, are allocated
with room for 128 currently...

< yes, this can be revisited >

>> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx>
>> ---
>>  drivers/media/platform/vsp1/vsp1_dl.c | 2 +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c
>> b/drivers/media/platform/vsp1/vsp1_dl.c index 176a258146ac..b3f5eb2f9a4f
>> 100644
>> --- a/drivers/media/platform/vsp1/vsp1_dl.c
>> +++ b/drivers/media/platform/vsp1/vsp1_dl.c
>> @@ -21,7 +21,7 @@
>>  #include "vsp1.h"
>>  #include "vsp1_dl.h"
>>
>> -#define VSP1_DL_NUM_ENTRIES		256
>> +#define VSP1_DL_NUM_ENTRIES		64

This now only defines the size of the body0 which is the defacto list of entries
in a display list.

This too could / should be removed at somepoint I believe, leaving allocations
only where they are needed.
>>  #define VSP1_DLH_INT_ENABLE		(1 << 1)
>>  #define VSP1_DLH_AUTO_START		(1 << 0)
> 



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