Hi Laurent, Thanks for your review. On 2016-09-05 16:05:10 +0300, Laurent Pinchart wrote: > Hi Niklas, > > Thank you for the patch. > > On Friday 02 Sep 2016 15:47:13 Niklas Söderlund wrote: > > The format is used on the R-Car VSP1 video queues that carry > > 2-D histogram statistics data. > > > > Signed-off-by: Niklas Söderlund <niklas.soderlund+renesas@xxxxxxxxxxxx> > > --- > > Documentation/media/uapi/v4l/meta-formats.rst | 1 + > > .../media/uapi/v4l/pixfmt-meta-vsp1-hgt.rst | 150 ++++++++++++++++++ > > drivers/media/v4l2-core/v4l2-ioctl.c | 1 + > > include/uapi/linux/videodev2.h | 3 +- > > 4 files changed, 154 insertions(+), 1 deletion(-) > > create mode 100644 Documentation/media/uapi/v4l/pixfmt-meta-vsp1-hgt.rst > > [snip] > > > diff --git a/Documentation/media/uapi/v4l/pixfmt-meta-vsp1-hgt.rst > > b/Documentation/media/uapi/v4l/pixfmt-meta-vsp1-hgt.rst new file mode > > 100644 > > index 0000000..a093f0a > > --- /dev/null > > +++ b/Documentation/media/uapi/v4l/pixfmt-meta-vsp1-hgt.rst > > @@ -0,0 +1,150 @@ > > +.. -*- coding: utf-8; mode: rst -*- > > + > > +.. _v4l2-meta-fmt-vsp1-hgt: > > + > > +******************************* > > +V4L2_META_FMT_VSP1_HGT ('VSPT') > > +******************************* > > + > > +*man V4L2_META_FMT_VSP1_HGT(2)* > > + > > +Renesas R-Car VSP1 2-D Histogram Data > > + > > + > > +Description > > +=========== > > + > > +This format describes histogram data generated by the Renesas R-Car VSP1 > > +2-D Histogram (HGT) engine. > > + > > +The VSP1 HGT is a histogram computation engine that operates on HSV > > +data. It operates on a possibly cropped and subsampled input image and > > +computes the sum, maximum and minimum of the S component as well as a > > +weighted frequency histogram based on the H and S components. > > + > > +The histogram is a matrix of 6 Hue and 32 Saturation buckets, 192 in > > +total. Each HSV value is added to one or more buckets with a wight > > s/wight/weight/ Will fix. > > > +between 1 and 16 depending on how the Hue areas are setup. > > I would say 'depending on the Hue areas configuration' to insist on the fact > that the configuration can be changed by the application. Will fix. > > > Finding the > > +correct buckets is done by inspecting the H and S value independently. > > Maybe s/correct/corresponding/ ? Will fix. > > > +The Saturation position **n** (0 - 31) in the matrix are found by the > > Maybe s/in the matrix/of the bucket/, or s/in the matrix/of the bucket in the > matrix/ ? > s/are found/is found/ or maybe 'is computed' ? Will fix. > > > +expression: > > + > > + 8 * n <= S < 8 * (n + 1) > > How about simply 'n = S / 8' ? Will fix. > > > +The Hue positions **m** (0 - 5) in the matrix depends on how the HGT Hue > > s/positions/position/ Will fix. > > > +areas are configured. There are 6 user configurable Hue Areas which can > > +be configured to cover overlapping Hue values: > > + > > +:: > > + > > + Area 0 Area 1 Area 2 Area 3 Area 4 > > Area 5 + ________ ________ ________ ________ > > ________ ________ + \ /| |\ /| |\ /| |\ /| > > |\ /| |\ /| |\ / + \ / | | \ / | | \ / | > > | \ / | | \ / | | \ / | | \ / + X | | X | | > > X | | X | | X | | X | | X + / \ | | / > > \ | | / \ | | / \ | | / \ | | / \ | | / \ + / > > \| |/ \| |/ \| |/ \| |/ \| |/ \| |/ > > \ + 5U 0L 0U 1L 1U 2L 2U 3L 3U 4L 4U > > 5L 5U 0L + <0..............................Hue > > Value............................255> > > + > > +As shown in the diagram a single Hue vale can be attributed to more then > > s/vale/value/ > s/then/than/ Will fix. > > > +one Hue area. In such case the Hue value is attributed to both Hue > > +Areas, but with a weight. The maximum weight is 16 and is associated > > +with all Hue values that are inside the center of a Hue area (between nL > > +-- nU). Values outside this area are weighted with a rounded down value > > +along the diagonal line. If there is no overlapped areas specified the > > +value is included in the lower area. > > This sounds a bit confusing to me. How about the following ? > > "The Hue position **m** (0 - 5) of the bucket [in the matrix]* depends on how > the HGT Hue areas are configured. There are 6 user configurable Hue Areas > which can be configured to cover overlapping Hue values: > > [diagram] > > When two consecutive areas don't overlap (n+1L is equal to nU) the boundary > value is considered as part of the lower area. > > Pixels with a hue value included in the centre of an area (between nL and nU > included) are are attributed to that single area and given a weight of 16. > Pixels with a hue value included in the overlapping region between two areas > (between n+1L and nU excluded) are attributed to both areas and given a weight > for each of these areas proportional to their position along the diagonal > lines (rounded down)." > > * Add "in the matrix" depending on the wording of the saturation description. > Will fix. > > +The Hue area setup must match one of the following constrains: > > + > > +:: > > + > > + 0L <= 0U <= 1L <= 1U <= 2L <= 2U <= 3L <= 3U <= 4L <= 4U <= 5L <= 5U > > + > > +:: > > + > > + 0U <= 1L <= 1U <= 2L <= 2U <= 3L <= 3U <= 4L <= 4U <= 5L <= 5U <= 0L > > + > > +**Byte Order.** > > +All data is stored in memory in little endian format. Each cell in the > > tables +contains one byte. > > + > > +.. flat-table:: VSP1 HGT Data - (800 bytes) > > + :header-rows: 2 > > + :stub-columns: 0 > > + > > + * - Offset > > + - :cspan:`4` Memory > > + * - > > + - [31:24] > > + - [23:16] > > + - [15:8] > > + - [7:0] > > + * - 0 > > + - - > > + - S max [7:0] > > + - - > > + - S min [7:0] > > + * - 4 > > + - :cspan:`4` S sum [31:0] > > + * - 8 > > + - - > > + - Hue Area 0 Lower Boundary (0L) [0:7] > > + - - > > + - Hue Area 0 Upper Boundary (0U) [0:7] > > + * - 12 > > + - - > > + - Hue Area 1 Lower Boundary (1L) [0:7] > > + - - > > + - Hue Area 1 Upper Boundary (1U) [0:7] > > + * - 16 > > + - - > > + - Hue Area 2 Lower Boundary (2L) [0:7] > > + - - > > + - Hue Area 2 Upper Boundary (2U) [0:7] > > + * - 20 > > + - - > > + - Hue Area 3 Lower Boundary (3L) [0:7] > > + - - > > + - Hue Area 3 Upper Boundary (3U) [0:7] > > + * - 24 > > + - - > > + - Hue Area 4 Lower Boundary (4L) [0:7] > > + - - > > + - Hue Area 4 Upper Boundary (4U) [0:7] > > + * - 28 > > + - - > > + - Hue Area 5 Lower Boundary (5L) [0:7] > > + - - > > + - Hue Area 5 Upper Boundary (5U) [0:7] > > What's the rationale for including the boundaries in the statistics buffer ? > Boundaries are configured by userspace, they should be known to the > application already. At the time I thought it would easy userspaces consumption of the data, for example if the histograms where recorded for later processing. Other then that I have no good rationale for including them. I be happy to drop them in v2 if you see no value in them. > > > + * - 32 > > + - :cspan:`4` Histogram bucket (m=0, n=0) [31:0] > > + * - 36 > > + - :cspan:`4` Histogram bucket (m=0, n=1) [31:0] > > + * - > > + - :cspan:`4` ... > > + * - 156 > > + - :cspan:`4` Histogram bucket (m=0, n=31) [31:0] > > + * - 160 > > + - :cspan:`4` Histogram bucket (m=1, n=0) [31:0] > > + * - > > + - :cspan:`4` ... > > + * - 288 > > + - :cspan:`4` Histogram bucket (m=2, n=0) [31:0] > > + * - > > + - :cspan:`4` ... > > + * - 416 > > + - :cspan:`4` Histogram bucket (m=3, n=0) [31:0] > > + * - > > + - :cspan:`4` ... > > + * - 544 > > + - :cspan:`4` Histogram bucket (m=4, n=0) [31:0] > > + * - > > + - :cspan:`4` ... > > + * - 672 > > + - :cspan:`4` Histogram bucket (m=5, n=0) [31:0] > > + * - > > + - :cspan:`4` ... > > + * - 796 > > + - :cspan:`4` Histogram bucket (m=5, n=31) [31:0] > > [snip] > > -- > Regards, > > Laurent Pinchart > -- Regards, Niklas Söderlund