Display lists support up to 8 bodies but we currently use a single one. To support preparing display lists for large look-up tables, add support for multi-body display lists. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx> --- drivers/media/platform/vsp1/vsp1_dl.c | 291 ++++++++++++++++++++++++++++------ drivers/media/platform/vsp1/vsp1_dl.h | 8 + 2 files changed, 252 insertions(+), 47 deletions(-) diff --git a/drivers/media/platform/vsp1/vsp1_dl.c b/drivers/media/platform/vsp1/vsp1_dl.c index 4f2c3c95bfa4..f283035560a8 100644 --- a/drivers/media/platform/vsp1/vsp1_dl.c +++ b/drivers/media/platform/vsp1/vsp1_dl.c @@ -19,28 +19,20 @@ #include "vsp1.h" #include "vsp1_dl.h" -/* - * Global resources - * - * - Display-related interrupts (can be used for vblank evasion ?) - * - Display-list enable - * - Header-less for WPF0 - * - DL swap - */ - -#define VSP1_DL_HEADER_SIZE 76 -#define VSP1_DL_BODY_SIZE (2 * 4 * 256) +#define VSP1_DL_NUM_ENTRIES 256 #define VSP1_DL_NUM_LISTS 3 #define VSP1_DLH_INT_ENABLE (1 << 1) #define VSP1_DLH_AUTO_START (1 << 0) +struct vsp1_dl_header_list { + u32 num_bytes; + u32 addr; +} __attribute__((__packed__)); + struct vsp1_dl_header { u32 num_lists; - struct { - u32 num_bytes; - u32 addr; - } lists[8]; + struct vsp1_dl_header_list lists[8]; u32 next_header; u32 flags; } __attribute__((__packed__)); @@ -50,17 +42,44 @@ struct vsp1_dl_entry { u32 data; } __attribute__((__packed__)); -struct vsp1_dl_list { +/** + * struct vsp1_dl_body - Display list body + * @list: entry in the display list list of bodies + * @vsp1: the VSP1 device + * @entries: array of entries + * @dma: DMA address of the entries + * @size: size of the DMA memory in bytes + * @num_entries: number of stored entries + */ +struct vsp1_dl_body { struct list_head list; + struct vsp1_device *vsp1; + + struct vsp1_dl_entry *entries; + dma_addr_t dma; + size_t size; + + unsigned int num_entries; +}; +/** + * struct vsp1_dl_list - Display list + * @list: entry in the display list manager lists + * @dlm: the display list manager + * @header: display list header, NULL for headerless lists + * @dma: DMA address for the header + * @body0: first display list body + * @fragments: list of extra display list bodies + */ +struct vsp1_dl_list { + struct list_head list; struct vsp1_dl_manager *dlm; struct vsp1_dl_header *header; - struct vsp1_dl_entry *body; dma_addr_t dma; - size_t size; - unsigned int reg_count; + struct vsp1_dl_body body0; + struct list_head fragments; }; enum vsp1_dl_mode { @@ -92,6 +111,111 @@ struct vsp1_dl_manager { }; /* ----------------------------------------------------------------------------- + * Display List Body Management + */ + +/* + * Initialize a display list body object and allocate DMA memory for the body + * data. The display list body object is expected to have been initialized to + * 0 when allocated. + */ +static int vsp1_dl_body_init(struct vsp1_device *vsp1, + struct vsp1_dl_body *dlb, unsigned int num_entries, + size_t extra_size) +{ + size_t size = num_entries * sizeof(*dlb->entries) + extra_size; + + dlb->vsp1 = vsp1; + dlb->size = size; + + dlb->entries = dma_alloc_writecombine(vsp1->dev, dlb->size, + &dlb->dma, GFP_KERNEL); + if (!dlb->entries) + return -ENOMEM; + + return 0; +} + +/* + * Cleanup a display list body and free allocated DMA memory allocated. + */ +static void vsp1_dl_body_cleanup(struct vsp1_dl_body *dlb) +{ + dma_free_writecombine(dlb->vsp1->dev, dlb->size, dlb->entries, + dlb->dma); +} + +/** + * vsp1_dl_fragment_alloc - Allocate a display list fragment + * @vsp1: The VSP1 device + * @num_entries: The maximum number of entries that the fragment can contain + * + * Allocate a display list fragment with enough memory to contain the requested + * number of entries. + * + * Return a pointer to a fragment on success or NULL if memory can't be + * allocated. + */ +struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1, + unsigned int num_entries) +{ + struct vsp1_dl_body *dlb; + int ret; + + dlb = kzalloc(sizeof(*dlb), GFP_KERNEL); + if (!dlb) + return NULL; + + ret = vsp1_dl_body_init(vsp1, dlb, num_entries, 0); + if (ret < 0) { + kfree(dlb); + return NULL; + } + + return dlb; +} + +/** + * vsp1_dl_fragment_free - Free a display list fragment + * @dlb: The fragment + * + * Free the given display list fragment and the associated DMA memory. + * + * Fragments must only be freed explicitly if they are not added to a display + * list, as the display list will take ownership of them and free them + * otherwise. Manual free typically happens at cleanup time for fragments that + * have been allocated but not used. + * + * Passing a NULL pointer to this function is safe, in that case no operation + * will be performed. + */ +void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb) +{ + if (!dlb) + return; + + vsp1_dl_body_cleanup(dlb); + kfree(dlb); +} + +/** + * vsp1_dl_fragment_write - Write a register to a display list fragment + * @dlb: The fragment + * @reg: The register address + * @data: The register value + * + * Write the given register and value to the display list fragment. The maximum + * number of entries that can be written in a fragment is specified when the + * fragment is allocated by vsp1_dl_fragment_alloc(). + */ +void vsp1_dl_fragment_write(struct vsp1_dl_body *dlb, u32 reg, u32 data) +{ + dlb->entries[dlb->num_entries].addr = reg; + dlb->entries[dlb->num_entries].data = data; + dlb->num_entries++; +} + +/* ----------------------------------------------------------------------------- * Display List Transaction Management */ @@ -99,43 +223,61 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) { struct vsp1_dl_list *dl; size_t header_size; - - /* The body needs to be aligned on a 8 bytes boundary, pad the header - * size to allow allocating both in a single operation. - */ - header_size = dlm->mode == VSP1_DL_MODE_HEADER - ? ALIGN(sizeof(struct vsp1_dl_header), 8) - : 0; + int ret; dl = kzalloc(sizeof(*dl), GFP_KERNEL); if (!dl) return NULL; + INIT_LIST_HEAD(&dl->fragments); dl->dlm = dlm; - dl->size = header_size + VSP1_DL_BODY_SIZE; - dl->header = dma_alloc_writecombine(dlm->vsp1->dev, dl->size, &dl->dma, - GFP_KERNEL); - if (!dl->header) { + /* Initialize the display list body and allocate DMA memory for the body + * and the optional header. Both are allocated together to avoid memory + * fragmentation, with the header located right after the body in + * memory. + */ + header_size = dlm->mode == VSP1_DL_MODE_HEADER + ? ALIGN(sizeof(struct vsp1_dl_header), 8) + : 0; + + ret = vsp1_dl_body_init(dlm->vsp1, &dl->body0, VSP1_DL_NUM_ENTRIES, + header_size); + if (ret < 0) { kfree(dl); return NULL; } if (dlm->mode == VSP1_DL_MODE_HEADER) { + size_t header_offset = VSP1_DL_NUM_ENTRIES + * sizeof(*dl->body0.entries); + + dl->header = ((void *)dl->body0.entries) + header_offset; + dl->dma = dl->body0.dma + header_offset; + memset(dl->header, 0, sizeof(*dl->header)); - dl->header->lists[0].addr = dl->dma + header_size; + dl->header->lists[0].addr = dl->body0.dma; dl->header->flags = VSP1_DLH_INT_ENABLE; } - dl->body = ((void *)dl->header) + header_size; - return dl; } +static void vsp1_dl_list_free_fragments(struct vsp1_dl_list *dl) +{ + struct vsp1_dl_body *dlb, *next; + + list_for_each_entry_safe(dlb, next, &dl->fragments, list) { + list_del(&dlb->list); + vsp1_dl_body_cleanup(dlb); + kfree(dlb); + } +} + static void vsp1_dl_list_free(struct vsp1_dl_list *dl) { - dma_free_writecombine(dl->dlm->vsp1->dev, dl->size, dl->header, - dl->dma); + vsp1_dl_body_cleanup(&dl->body0); + vsp1_dl_list_free_fragments(dl); kfree(dl); } @@ -170,7 +312,8 @@ static void __vsp1_dl_list_put(struct vsp1_dl_list *dl) if (!dl) return; - dl->reg_count = 0; + vsp1_dl_list_free_fragments(dl); + dl->body0.num_entries = 0; list_add_tail(&dl->list, &dl->dlm->free); } @@ -196,11 +339,45 @@ void vsp1_dl_list_put(struct vsp1_dl_list *dl) spin_unlock_irqrestore(&dl->dlm->lock, flags); } +/** + * vsp1_dl_list_write - Write a register to the display list + * @dl: The display list + * @reg: The register address + * @data: The register value + * + * Write the given register and value to the display list. Up to 256 registers + * can be written per display list. + */ void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data) { - dl->body[dl->reg_count].addr = reg; - dl->body[dl->reg_count].data = data; - dl->reg_count++; + vsp1_dl_fragment_write(&dl->body0, reg, data); +} + +/** + * vsp1_dl_list_add_fragment - Add a fragment to the display list + * @dl: The display list + * @dlb: The fragment + * + * Add a display list body as a fragment to a display list. Registers contained + * in fragments are processed after registers contained in the main display + * list, in the order in which fragments are added. + * + * Adding a fragment to a display list passes ownership of the fragment to the + * list. The caller must not touch the fragment after this call, and must not + * free it explicitly with vsp1_dl_fragment_free(). + * + * Fragments are only usable for display lists in header mode. Attempt to + * add a fragment to a header-less display list will return an error. + */ +int vsp1_dl_list_add_fragment(struct vsp1_dl_list *dl, + struct vsp1_dl_body *dlb) +{ + /* Multi-body lists are only available in header mode. */ + if (dl->dlm->mode != VSP1_DL_MODE_HEADER) + return -EINVAL; + + list_add_tail(&dlb->list, &dl->fragments); + return 0; } void vsp1_dl_list_commit(struct vsp1_dl_list *dl) @@ -213,11 +390,30 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl) spin_lock_irqsave(&dlm->lock, flags); if (dl->dlm->mode == VSP1_DL_MODE_HEADER) { - /* Program the hardware with the display list body address and - * size. In header mode the caller guarantees that the hardware - * is idle at this point. + struct vsp1_dl_header_list *hdr = dl->header->lists; + struct vsp1_dl_body *dlb; + unsigned int num_lists = 0; + + /* Fill the header with the display list bodies addresses and + * sizes. The address of the first body has already been filled + * when the display list was allocated. + * + * In header mode the caller guarantees that the hardware is + * idle at this point. */ - dl->header->lists[0].num_bytes = dl->reg_count * 8; + hdr->num_bytes = dl->body0.num_entries + * sizeof(*dl->header->lists); + + list_for_each_entry(dlb, &dl->fragments, list) { + num_lists++; + hdr++; + + hdr->addr = dlb->dma; + hdr->num_bytes = dlb->num_entries + * sizeof(*dl->header->lists); + } + + dl->header->num_lists = num_lists; vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); dlm->active = dl; @@ -240,9 +436,9 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl) * The UPD bit will be cleared by the device when the display list is * processed. */ - vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma); + vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0.dma); vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | - (dl->reg_count * 8)); + (dl->body0.num_entries * sizeof(*dl->header->lists))); __vsp1_dl_list_put(dlm->queued); dlm->queued = dl; @@ -308,9 +504,10 @@ void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm) if (dlm->pending) { struct vsp1_dl_list *dl = dlm->pending; - vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma); + vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0.dma); vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | - (dl->reg_count * 8)); + (dl->body0.num_entries * + sizeof(*dl->header->lists))); dlm->queued = dl; dlm->pending = NULL; diff --git a/drivers/media/platform/vsp1/vsp1_dl.h b/drivers/media/platform/vsp1/vsp1_dl.h index 571ed6d8e7c2..de387cd4d745 100644 --- a/drivers/media/platform/vsp1/vsp1_dl.h +++ b/drivers/media/platform/vsp1/vsp1_dl.h @@ -16,6 +16,7 @@ #include <linux/types.h> struct vsp1_device; +struct vsp1_dl_fragment; struct vsp1_dl_list; struct vsp1_dl_manager; @@ -34,4 +35,11 @@ void vsp1_dl_list_put(struct vsp1_dl_list *dl); void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data); void vsp1_dl_list_commit(struct vsp1_dl_list *dl); +struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1, + unsigned int num_entries); +void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb); +void vsp1_dl_fragment_write(struct vsp1_dl_body *dlb, u32 reg, u32 data); +int vsp1_dl_list_add_fragment(struct vsp1_dl_list *dl, + struct vsp1_dl_body *dlb); + #endif /* __VSP1_DL_H__ */ -- 2.7.3