If the scheduler rt thread gets stuck on a mutex that we're holding while waiting for gpu workloads to complete, we have a problem. Add dma-fence annotations so that lockdep can check this for us. I've tried to quite carefully review this, and I think it's at the right spot. But obviosly no expert on drm scheduler. Cc: linux-media@xxxxxxxxxxxxxxx Cc: linaro-mm-sig@xxxxxxxxxxxxxxxx Cc: linux-rdma@xxxxxxxxxxxxxxx Cc: amd-gfx@xxxxxxxxxxxxxxxxxxxxx Cc: intel-gfx@xxxxxxxxxxxxxxxxxxxxx Cc: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> Cc: Christian König <christian.koenig@xxxxxxx> Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx> --- drivers/gpu/drm/scheduler/sched_main.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index d6eaa23ad746..52f1ab4bc922 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -765,9 +765,12 @@ static int drm_sched_main(void *param) struct sched_param sparam = {.sched_priority = 1}; struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; int r; + bool fence_cookie; sched_setscheduler(current, SCHED_FIFO, &sparam); + fence_cookie = dma_fence_begin_signalling(); + while (!kthread_should_stop()) { struct drm_sched_entity *entity = NULL; struct drm_sched_fence *s_fence; @@ -825,6 +828,9 @@ static int drm_sched_main(void *param) wake_up(&sched->job_scheduled); } + + dma_fence_end_signalling(fence_cookie); + return 0; } -- 2.27.0