On 2/3/20 3:16 PM, John Hubbard wrote: > On 2/3/20 1:34 PM, John Hubbard wrote: >> On 2/3/20 1:30 PM, Kirill A. Shutemov wrote: >>> On Mon, Feb 03, 2020 at 01:04:04PM -0800, John Hubbard wrote: >>>> On 2/3/20 5:53 AM, Kirill A. Shutemov wrote: >>>>> On Fri, Jan 31, 2020 at 07:40:27PM -0800, John Hubbard wrote: >>>>>> diff --git a/mm/gup.c b/mm/gup.c >>>>>> index c10d0d051c5b..9fe61d15fc0e 100644 >>>>>> --- a/mm/gup.c >>>>>> +++ b/mm/gup.c >>>>>> @@ -29,6 +29,19 @@ struct follow_page_context { >>>>>> unsigned int page_mask; >>>>>> }; >>>>>> >>>>>> +#ifdef CONFIG_DEBUG_VM >>>>> >>>>> Why under CONFIG_DEBUG_VM? There's nothing about this in the cover letter. >>>>> >>>> >>>> Early on, gup_benchmark showed a really significant slowdown from using these >>>> counters. And I don't doubt that it's still the case. >>>> >>>> I'll re-measure and add a short summary and a few numbers to the patch commit >>>> description, and to the v4 cover letter. >>> >>> Looks like you'll show zeros for these counters if debug is off. It can be >>> confusing to the user. I think these counters should go away if you don't >>> count them. >>> >> >> OK, that's a good point. (And in fact, the counters==0 situation already led me >> astray briefly while debugging with Leon R, even. heh.) I'll remove them entirely for >> the !CONFIG_DEBUG_VM case. >> > > On second thought, let me do some more careful performance testing. I don't recall > now if I was just removing every possible perf slowdown item, when I made this decision. > It could be that the perf is not affected, and I could just leave this feature enabled > at all times, which would be nicer. > > And after all, these counters were designed for pretty hot-path items. I'll report back > with results... Sure enough, any perf effects are hidden in the noise. I'll just remove the CONFIG_DEBUG_VM checks. Glad you asked about this! thanks, -- John Hubbard NVIDIA