On Sun, 2018-07-08 at 12:42 -0600, Jason Gunthorpe wrote: > On Sun, Jul 08, 2018 at 03:31:45PM +0000, Bart Van Assche wrote: > > On Sun, 2018-07-08 at 13:38 +0300, Leon Romanovsky wrote: > > > +/* > > > + * Compute *d = (a << s) > > > + * > > > + * Returns true if '*d' cannot hold the result or 'a << s' doesn't make sense. > > > + * - 'a << s' causes bits to be lost when stored in d > > > + * - 's' is garbage (eg negative) or so large that a << s is guaranteed to be 0 > > > > If s >= sizeof(a) * 8 then a << s triggers undefined behavior. There is no guarantee > > that the result will be 0. See also > > http://blog.llvm.org/2011/05/what-every-c-programmer-should-know_21.html. > > This is already prevented with this: > [ ... ] Yes, I am aware that the code prevents overflow. What I wanted to make clear is that the comment "guaranteed to be 0" is wrong. > > I think the fact that the above macro stores the result in a pointer passed > > as argument will reduce readability. How about the macro below, which > > addresses all the shortcomings mentioned above? > > We can't protect against overflow into 'd' if we don't know the type > of 'd', so the pointer output is mandatory. > > This is also the standard pattern for everything in overflow.h. Ah, that makes sense to me. I'm in favor of consistency. Bart.��.n��������+%������w��{.n�����{���fk��ܨ}���Ơz�j:+v�����w����ޙ��&�)ߡ�a����z�ޗ���ݢj��w�f