On Thursday 05 February 2009, Arve Hjønnevåg wrote:> Signed-off-by: Arve Hjønnevåg <arve@xxxxxxxxxxx>> ---> kernel/power/Kconfig | 19 ++> kernel/power/Makefile | 1 +> kernel/power/power.h | 7 +> kernel/power/wakelock.c | 598 +++++++++++++++++++++++++++++++++++++++++++++++> 4 files changed, 625 insertions(+), 0 deletions(-)> create mode 100644 kernel/power/wakelock.c> > diff --git a/kernel/power/Kconfig b/kernel/power/Kconfig> index 23bd4da..6e3da6e 100644> --- a/kernel/power/Kconfig> +++ b/kernel/power/Kconfig> @@ -116,6 +116,25 @@ config SUSPEND_FREEZER> > Turning OFF this setting is NOT recommended! If in doubt, say Y.> > +config HAS_WAKELOCK> + bool> +> +config WAKELOCK> + bool "Wake lock"> + depends on PM && RTC_CLASS> + default n> + select HAS_WAKELOCK> + ---help---> + Enable wakelocks. When user space request a sleep state the> + sleep request will be delayed until no wake locks are held.> +> +config WAKELOCK_STAT> + bool "Wake lock stats"> + depends on WAKELOCK> + default y> + ---help---> + Report wake lock stats in /proc/wakelocks> +> config HIBERNATION> bool "Hibernation (aka 'suspend to disk')"> depends on PM && SWAP && ARCH_HIBERNATION_POSSIBLE> diff --git a/kernel/power/Makefile b/kernel/power/Makefile> index d7a1016..8d8672b 100644> --- a/kernel/power/Makefile> +++ b/kernel/power/Makefile> @@ -6,6 +6,7 @@ endif> obj-y := main.o> obj-$(CONFIG_PM_SLEEP) += console.o> obj-$(CONFIG_FREEZER) += process.o> +obj-$(CONFIG_WAKELOCK) += wakelock.o> obj-$(CONFIG_HIBERNATION) += swsusp.o disk.o snapshot.o swap.o user.o> > obj-$(CONFIG_MAGIC_SYSRQ) += poweroff.o> diff --git a/kernel/power/power.h b/kernel/power/power.h> index 46b5ec7..1527174 100644> --- a/kernel/power/power.h> +++ b/kernel/power/power.h> @@ -223,3 +223,10 @@ static inline void suspend_thaw_processes(void)> {> }> #endif> +> +#ifdef CONFIG_WAKELOCK> +/* kernel/power/wakelock.c */> +extern struct workqueue_struct *suspend_work_queue;> +extern struct wake_lock main_wake_lock;> +extern suspend_state_t requested_suspend_state;> +#endif> diff --git a/kernel/power/wakelock.c b/kernel/power/wakelock.c> new file mode 100644> index 0000000..c9e22f9> --- /dev/null> +++ b/kernel/power/wakelock.c> @@ -0,0 +1,598 @@> +/* kernel/power/wakelock.c> + *> + * Copyright (C) 2005-2008 Google, Inc.> + *> + * This software is licensed under the terms of the GNU General Public> + * License version 2, as published by the Free Software Foundation, and> + * may be copied, distributed, and modified under those terms.> + *> + * This program is distributed in the hope that it will be useful,> + * but WITHOUT ANY WARRANTY; without even the implied warranty of> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the> + * GNU General Public License for more details.> + *> + */> +> +#include <linux/module.h>> +#include <linux/platform_device.h>> +#include <linux/rtc.h>> +#include <linux/suspend.h>> +#include <linux/syscalls.h> /* sys_sync */> +#include <linux/wakelock.h>> +#ifdef CONFIG_WAKELOCK_STAT> +#include <linux/proc_fs.h>> +#endif> +#include "power.h"> +> +enum {> + DEBUG_EXIT_SUSPEND = 1U << 0,> + DEBUG_WAKEUP = 1U << 1,> + DEBUG_SUSPEND = 1U << 2,> + DEBUG_EXPIRE = 1U << 3,> + DEBUG_WAKE_LOCK = 1U << 4,> +};> +static int debug_mask = DEBUG_EXIT_SUSPEND | DEBUG_WAKEUP;> +module_param_named(debug_mask, debug_mask, int, S_IRUGO | S_IWUSR | S_IWGRP);> +> +#define WAKE_LOCK_TYPE_MASK (0x0f)> +#define WAKE_LOCK_INITIALIZED (1U << 8)> +#define WAKE_LOCK_ACTIVE (1U << 9)> +#define WAKE_LOCK_AUTO_EXPIRE (1U << 10)> +#define WAKE_LOCK_PREVENTING_SUSPEND (1U << 11)> +> +static DEFINE_SPINLOCK(list_lock);> +static LIST_HEAD(inactive_locks);> +static struct list_head active_wake_locks[WAKE_LOCK_TYPE_COUNT];> +static int current_event_num;> +struct workqueue_struct *suspend_work_queue;> +struct wake_lock main_wake_lock;> +suspend_state_t requested_suspend_state = PM_SUSPEND_MEM;> +static struct wake_lock unknown_wakeup;> +> +#ifdef CONFIG_WAKELOCK_STAT> +static struct wake_lock deleted_wake_locks;> +static ktime_t last_sleep_time_update;> +static int wait_for_wakeup; Care to add kerneldoc comments to the functions? > +int get_expired_time(struct wake_lock *lock, ktime_t *expire_time) I would use 'bool'. > +{> + struct timespec ts;> + struct timespec kt;> + struct timespec tomono;> + struct timespec delta;> + unsigned long seq;> + long timeout;> +> + if (!(lock->flags & WAKE_LOCK_AUTO_EXPIRE))> + return 0;> + do {> + seq = read_seqbegin(&xtime_lock);> + timeout = lock->expires - jiffies; Can it overflow? Anyway, you are using struct timespec in computations, so why don't youstore it in the lock structure? > + if (timeout > 0)> + return 0;> + kt = current_kernel_time();> + tomono = wall_to_monotonic;> + } while (read_seqretry(&xtime_lock, seq));> + jiffies_to_timespec(-timeout, &delta);> + set_normalized_timespec(&ts, kt.tv_sec + tomono.tv_sec - delta.tv_sec,> + kt.tv_nsec + tomono.tv_nsec - delta.tv_nsec);> + *expire_time = timespec_to_ktime(ts);> + return 1;> +}> +> +> +static int print_lock_stat(char *buf, struct wake_lock *lock)> +{> + int lock_count = lock->stat.count;> + int expire_count = lock->stat.expire_count;> + ktime_t active_time = ktime_set(0, 0);> + ktime_t total_time = lock->stat.total_time;> + ktime_t max_time = lock->stat.max_time;> + ktime_t prevent_suspend_time = lock->stat.prevent_suspend_time;> + if (lock->flags & WAKE_LOCK_ACTIVE) {> + ktime_t now, add_time;> + int expired = get_expired_time(lock, &now);> + if (!expired)> + now = ktime_get();> + add_time = ktime_sub(now, lock->stat.last_time);> + lock_count++;> + if (!expired)> + active_time = add_time;> + else> + expire_count++;> + total_time = ktime_add(total_time, add_time);> + if (lock->flags & WAKE_LOCK_PREVENTING_SUSPEND)> + prevent_suspend_time = ktime_add(prevent_suspend_time,> + ktime_sub(now, last_sleep_time_update));> + if (add_time.tv64 > max_time.tv64)> + max_time = add_time;> + }> +> + return sprintf(buf, "\"%s\"\t%d\t%d\t%d\t%lld\t%lld\t%lld\t%lld\t"> + "%lld\n", lock->name, lock_count, expire_count,> + lock->stat.wakeup_count, ktime_to_ns(active_time),> + ktime_to_ns(total_time),> + ktime_to_ns(prevent_suspend_time), ktime_to_ns(max_time),> + ktime_to_ns(lock->stat.last_time));> +}> + Why did you decide to put that in /proc ? > +static int wakelocks_read_proc(char *page, char **start, off_t off,> + int count, int *eof, void *data)> +{> + unsigned long irqflags;> + struct wake_lock *lock;> + int len = 0;> + char *p = page;> + int type;> +> + spin_lock_irqsave(&list_lock, irqflags);> +> + p += sprintf(p, "name\tcount\texpire_count\twake_count\tactive_since"> + "\ttotal_time\tsleep_time\tmax_time\tlast_change\n");> + list_for_each_entry(lock, &inactive_locks, link) {> + p += print_lock_stat(p, lock);> + }> + for (type = 0; type < WAKE_LOCK_TYPE_COUNT; type++) {> + list_for_each_entry(lock, &active_wake_locks[type], link)> + p += print_lock_stat(p, lock);> + }> + spin_unlock_irqrestore(&list_lock, irqflags);> +> + *start = page + off;> +> + len = p - page;> + if (len > off)> + len -= off;> + else> + len = 0;> +> + return len < count ? len : count;> +}> +> +static void wake_unlock_stat_locked(struct wake_lock *lock, int expired)> +{> + ktime_t duration;> + ktime_t now;> + if (!(lock->flags & WAKE_LOCK_ACTIVE))> + return;> + if (get_expired_time(lock, &now))> + expired = 1; I'd use 'true'. > + else> + now = ktime_get();> + lock->stat.count++;> + if (expired)> + lock->stat.expire_count++;> + duration = ktime_sub(now, lock->stat.last_time);> + lock->stat.total_time = ktime_add(lock->stat.total_time, duration);> + if (ktime_to_ns(duration) > ktime_to_ns(lock->stat.max_time))> + lock->stat.max_time = duration;> + lock->stat.last_time = ktime_get();> + if (lock->flags & WAKE_LOCK_PREVENTING_SUSPEND) {> + duration = ktime_sub(now, last_sleep_time_update);> + lock->stat.prevent_suspend_time = ktime_add(> + lock->stat.prevent_suspend_time, duration);> + lock->flags &= ~WAKE_LOCK_PREVENTING_SUSPEND;> + }> +}> +> +static void update_sleep_wait_stats_locked(int done)> +{> + struct wake_lock *lock;> + ktime_t now, etime, elapsed, add;> + int expired;> +> + now = ktime_get();> + elapsed = ktime_sub(now, last_sleep_time_update);> + list_for_each_entry(lock, &active_wake_locks[WAKE_LOCK_SUSPEND], link) {> + expired = get_expired_time(lock, &etime);> + if (lock->flags & WAKE_LOCK_PREVENTING_SUSPEND) {> + if (expired)> + add = ktime_sub(etime, last_sleep_time_update);> + else> + add = elapsed;> + lock->stat.prevent_suspend_time = ktime_add(> + lock->stat.prevent_suspend_time, add);> + }> + if (done || expired)> + lock->flags &= ~WAKE_LOCK_PREVENTING_SUSPEND;> + else> + lock->flags |= WAKE_LOCK_PREVENTING_SUSPEND;> + }> + last_sleep_time_update = now;> +}> +#endif> +> +> +static void expire_wake_lock(struct wake_lock *lock)> +{> +#ifdef CONFIG_WAKELOCK_STAT> + wake_unlock_stat_locked(lock, 1);> +#endif> + lock->flags &= ~(WAKE_LOCK_ACTIVE | WAKE_LOCK_AUTO_EXPIRE);> + list_del(&lock->link);> + list_add(&lock->link, &inactive_locks);> + if (debug_mask & (DEBUG_WAKE_LOCK | DEBUG_EXPIRE))> + pr_info("expired wake lock %s\n", lock->name);> +}> +> +static void print_active_locks(int type)> +{> + unsigned long irqflags;> + struct wake_lock *lock;> +> + BUG_ON(type >= WAKE_LOCK_TYPE_COUNT);> + spin_lock_irqsave(&list_lock, irqflags);> + list_for_each_entry(lock, &active_wake_locks[type], link) {> + if (lock->flags & WAKE_LOCK_AUTO_EXPIRE) {> + long timeout = lock->expires - jiffies;> + if (timeout <= 0)> + pr_info("wake lock %s, expired\n", lock->name);> + else> + pr_info("active wake lock %s, time left %ld\n",> + lock->name, timeout);> + } else> + pr_info("active wake lock %s\n", lock->name);> + }> + spin_unlock_irqrestore(&list_lock, irqflags);> +}> +> +static long has_wake_lock_locked(int type) I'd change the name, it suggests something different from what the functiondoes. > +{> + struct wake_lock *lock, *n;> + long max_timeout = 0;> +> + BUG_ON(type >= WAKE_LOCK_TYPE_COUNT);> + list_for_each_entry_safe(lock, n, &active_wake_locks[type], link) {> + if (lock->flags & WAKE_LOCK_AUTO_EXPIRE) {> + long timeout = lock->expires - jiffies; I think time_after() is for things like this. > + if (timeout <= 0)> + expire_wake_lock(lock);> + else if (timeout > max_timeout)> + max_timeout = timeout;> + } else> + return -1;> + }> + return max_timeout;> +}> +> +long has_wake_lock(int type)> +{> + long ret;> + unsigned long irqflags;> + spin_lock_irqsave(&list_lock, irqflags);> + ret = has_wake_lock_locked(type);> + spin_unlock_irqrestore(&list_lock, irqflags);> + return ret;> +}> +> +static void suspend(struct work_struct *work)> +{> + int ret;> + int entry_event_num;> +> + if (has_wake_lock(WAKE_LOCK_SUSPEND)) {> + if (debug_mask & DEBUG_SUSPEND)> + pr_info("suspend: abort suspend\n");> + return;> + }> +> + entry_event_num = current_event_num;> + sys_sync(); pm_suspend() will do it, you don't need to. > + if (debug_mask & DEBUG_SUSPEND)> + pr_info("suspend: enter suspend\n"); Shouldn't that check if someone has taken a wakelock in the meantime? > + ret = pm_suspend(requested_suspend_state);> + if (debug_mask & DEBUG_EXIT_SUSPEND) {> + struct timespec ts;> + struct rtc_time tm;> + getnstimeofday(&ts);> + rtc_time_to_tm(ts.tv_sec, &tm);> + pr_info("suspend: exit suspend, ret = %d "> + "(%d-%02d-%02d %02d:%02d:%02d.%09lu UTC)\n", ret,> + tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday,> + tm.tm_hour, tm.tm_min, tm.tm_sec, ts.tv_nsec);> + }> + if (current_event_num == entry_event_num) {> + if (debug_mask & DEBUG_SUSPEND)> + pr_info("suspend: pm_suspend returned with no event\n");> + wake_lock_timeout(&unknown_wakeup, HZ / 2);> + }> +}> +static DECLARE_WORK(suspend_work, suspend);> +> +static void expire_wake_locks(unsigned long data)> +{> + long has_lock;> + unsigned long irqflags;> + if (debug_mask & DEBUG_EXPIRE)> + pr_info("expire_wake_locks: start\n");> + if (debug_mask & DEBUG_SUSPEND)> + print_active_locks(WAKE_LOCK_SUSPEND);> + spin_lock_irqsave(&list_lock, irqflags);> + has_lock = has_wake_lock_locked(WAKE_LOCK_SUSPEND);> + if (debug_mask & DEBUG_EXPIRE)> + pr_info("expire_wake_locks: done, has_lock %ld\n", has_lock);> + if (has_lock == 0)> + queue_work(suspend_work_queue, &suspend_work);> + spin_unlock_irqrestore(&list_lock, irqflags);> +}> +static DEFINE_TIMER(expire_timer, expire_wake_locks, 0, 0);> +> +static int power_suspend_late(struct platform_device *pdev, pm_message_t state)> +{> + int ret = has_wake_lock(WAKE_LOCK_SUSPEND) ? -EAGAIN : 0;> +#ifdef CONFIG_WAKELOCK_STAT> + wait_for_wakeup = 1;> +#endif> + if (debug_mask & DEBUG_SUSPEND)> + pr_info("power_suspend_late return %d\n", ret);> + return ret;> +}> +> +static struct platform_driver power_driver = {> + .driver.name = "power",> + .suspend_late = power_suspend_late,> +};> +static struct platform_device power_device = {> + .name = "power",> +}; What's this and what's it for? > +> +void wake_lock_init(struct wake_lock *lock, int type, const char *name)> +{> + unsigned long irqflags = 0;> +> + if (name)> + lock->name = name; Hm. I'd rather reserve memory for the name and copy it from the addressprovided by the caller. > + BUG_ON(!lock->name); Isn't it a bit too drastic? Perhaps make it return a value so that the callercan check if it has the lock? > +> + if (debug_mask & DEBUG_WAKE_LOCK)> + pr_info("wake_lock_init name=%s\n", lock->name);> +#ifdef CONFIG_WAKELOCK_STAT> + lock->stat.count = 0;> + lock->stat.expire_count = 0;> + lock->stat.wakeup_count = 0;> + lock->stat.total_time = ktime_set(0, 0);> + lock->stat.prevent_suspend_time = ktime_set(0, 0);> + lock->stat.max_time = ktime_set(0, 0);> + lock->stat.last_time = ktime_set(0, 0);> +#endif> + lock->flags = (type & WAKE_LOCK_TYPE_MASK) | WAKE_LOCK_INITIALIZED;> +> + INIT_LIST_HEAD(&lock->link);> + spin_lock_irqsave(&list_lock, irqflags);> + list_add(&lock->link, &inactive_locks);> + spin_unlock_irqrestore(&list_lock, irqflags);> +}> +EXPORT_SYMBOL(wake_lock_init);> +> +void wake_lock_destroy(struct wake_lock *lock)> +{> + unsigned long irqflags;> + if (debug_mask & DEBUG_WAKE_LOCK)> + pr_info("wake_lock_destroy name=%s\n", lock->name);> + spin_lock_irqsave(&list_lock, irqflags);> + lock->flags &= ~WAKE_LOCK_INITIALIZED;> +#ifdef CONFIG_WAKELOCK_STAT> + if (lock->stat.count) {> + deleted_wake_locks.stat.count += lock->stat.count;> + deleted_wake_locks.stat.expire_count += lock->stat.expire_count;> + deleted_wake_locks.stat.total_time => + ktime_add(deleted_wake_locks.stat.total_time,> + lock->stat.total_time);> + deleted_wake_locks.stat.prevent_suspend_time => + ktime_add(deleted_wake_locks.stat.prevent_suspend_time,> + lock->stat.prevent_suspend_time);> + deleted_wake_locks.stat.max_time => + ktime_add(deleted_wake_locks.stat.max_time,> + lock->stat.max_time);> + }> +#endif> + list_del(&lock->link);> + spin_unlock_irqrestore(&list_lock, irqflags);> +}> +EXPORT_SYMBOL(wake_lock_destroy);> +> +static void wake_lock_internal( What about __wake_lock() ? > + struct wake_lock *lock, long timeout, int has_timeout) What's the point of the last argument? Wouldn't timeout == 0 be sufficient? Also, does it make sense to pass negative timeout to it? > +{> + int type;> + unsigned long irqflags;> + long expire_in;> +> + spin_lock_irqsave(&list_lock, irqflags);> + type = lock->flags & WAKE_LOCK_TYPE_MASK;> + BUG_ON(type >= WAKE_LOCK_TYPE_COUNT);> + BUG_ON(!(lock->flags & WAKE_LOCK_INITIALIZED)); I don't like these BUG_ON()s. Please do something less drastic instead. > +#ifdef CONFIG_WAKELOCK_STAT> + if (type == WAKE_LOCK_SUSPEND && wait_for_wakeup) {> + if (debug_mask & DEBUG_WAKEUP)> + pr_info("wakeup wake lock: %s\n", lock->name);> + wait_for_wakeup = 0;> + lock->stat.wakeup_count++;> + }> + if ((lock->flags & WAKE_LOCK_AUTO_EXPIRE) &&> + (long)(lock->expires - jiffies) <= 0) {> + wake_unlock_stat_locked(lock, 0);> + lock->stat.last_time = ktime_get();> + }> +#endif> + if (!(lock->flags & WAKE_LOCK_ACTIVE)) {> + lock->flags |= WAKE_LOCK_ACTIVE;> +#ifdef CONFIG_WAKELOCK_STAT> + lock->stat.last_time = ktime_get();> +#endif> + }> + list_del(&lock->link);> + if (has_timeout) {> + if (debug_mask & DEBUG_WAKE_LOCK)> + pr_info("wake_lock: %s, type %d, timeout %ld.%03lu\n",> + lock->name, type, timeout / HZ,> + (timeout % HZ) * MSEC_PER_SEC / HZ);> + lock->expires = jiffies + timeout;> + lock->flags |= WAKE_LOCK_AUTO_EXPIRE;> + list_add_tail(&lock->link, &active_wake_locks[type]);> + } else {> + if (debug_mask & DEBUG_WAKE_LOCK)> + pr_info("wake_lock: %s, type %d\n", lock->name, type);> + lock->expires = LONG_MAX;> + lock->flags &= ~WAKE_LOCK_AUTO_EXPIRE;> + list_add(&lock->link, &active_wake_locks[type]);> + } Why not to use list_add_tail() in both cases? > + if (type == WAKE_LOCK_SUSPEND) {> + current_event_num++;> +#ifdef CONFIG_WAKELOCK_STAT> + if (lock == &main_wake_lock)> + update_sleep_wait_stats_locked(1);> + else if (!wake_lock_active(&main_wake_lock))> + update_sleep_wait_stats_locked(0);> +#endif> + if (has_timeout)> + expire_in = has_wake_lock_locked(type);> + else> + expire_in = -1; expire_i = has_timeout ? has_wake_lock_locked(type) : -1; (there is something like this above too). > + if (expire_in > 0) {> + if (debug_mask & DEBUG_EXPIRE)> + pr_info("wake_lock: %s, start expire timer, "> + "%ld\n", lock->name, expire_in);> + mod_timer(&expire_timer, jiffies + expire_in); What exactly are you trying to achieve here? > + } else {> + if (del_timer(&expire_timer))> + if (debug_mask & DEBUG_EXPIRE)> + pr_info("wake_lock: %s, stop expire "> + "timer\n", lock->name);> + if (expire_in == 0)> + queue_work(suspend_work_queue, &suspend_work); This appears to only happen if timeout = 0 is passed to this function whilehas_timeout == true. Is it correct? > + }> + }> + spin_unlock_irqrestore(&list_lock, irqflags);> +}> +> +void wake_lock(struct wake_lock *lock)> +{> + wake_lock_internal(lock, 0, 0);> +}> +EXPORT_SYMBOL(wake_lock);> +> +void wake_lock_timeout(struct wake_lock *lock, long timeout)> +{> + wake_lock_internal(lock, timeout, 1);> +}> +EXPORT_SYMBOL(wake_lock_timeout);> +> +void wake_unlock(struct wake_lock *lock)> +{> + int type;> + unsigned long irqflags;> + spin_lock_irqsave(&list_lock, irqflags);> + type = lock->flags & WAKE_LOCK_TYPE_MASK;> +#ifdef CONFIG_WAKELOCK_STAT> + wake_unlock_stat_locked(lock, 0);> +#endif> + if (debug_mask & DEBUG_WAKE_LOCK)> + pr_info("wake_unlock: %s\n", lock->name);> + lock->flags &= ~(WAKE_LOCK_ACTIVE | WAKE_LOCK_AUTO_EXPIRE);> + list_del(&lock->link);> + list_add(&lock->link, &inactive_locks);> + if (type == WAKE_LOCK_SUSPEND) {> + long has_lock = has_wake_lock_locked(type);> + if (has_lock > 0) {> + if (debug_mask & DEBUG_EXPIRE)> + pr_info("wake_unlock: %s, start expire timer, "> + "%ld\n", lock->name, has_lock);> + mod_timer(&expire_timer, jiffies + has_lock);> + } else {> + if (del_timer(&expire_timer))> + if (debug_mask & DEBUG_EXPIRE)> + pr_info("wake_unlock: %s, stop expire "> + "timer\n", lock->name);> + if (has_lock == 0)> + queue_work(suspend_work_queue, &suspend_work);> + }> + if (lock == &main_wake_lock) {> + if (debug_mask & DEBUG_SUSPEND)> + print_active_locks(WAKE_LOCK_SUSPEND);> +#ifdef CONFIG_WAKELOCK_STAT> + update_sleep_wait_stats_locked(0);> +#endif> + }> + }> + spin_unlock_irqrestore(&list_lock, irqflags);> +}> +EXPORT_SYMBOL(wake_unlock);> +> +int wake_lock_active(struct wake_lock *lock)> +{> + return !!(lock->flags & WAKE_LOCK_ACTIVE);> +}> +EXPORT_SYMBOL(wake_lock_active);> +> +static int __init wakelocks_init(void)> +{> + int ret;> + int i;> +> + for (i = 0; i < ARRAY_SIZE(active_wake_locks); i++)> + INIT_LIST_HEAD(&active_wake_locks[i]);> +> +#ifdef CONFIG_WAKELOCK_STAT> + wake_lock_init(&deleted_wake_locks, WAKE_LOCK_SUSPEND,> + "deleted_wake_locks");> +#endif> + wake_lock_init(&main_wake_lock, WAKE_LOCK_SUSPEND, "main");> + wake_lock(&main_wake_lock);> + wake_lock_init(&unknown_wakeup, WAKE_LOCK_SUSPEND, "unknown_wakeups");> +> + ret = platform_device_register(&power_device);> + if (ret) {> + pr_err("wakelocks_init: platform_device_register failed\n");> + goto err_platform_device_register;> + }> + ret = platform_driver_register(&power_driver);> + if (ret) {> + pr_err("wakelocks_init: platform_driver_register failed\n");> + goto err_platform_driver_register;> + } Is this really a platform thing? What exactly is the benefit of having the 'power_device' and 'power_driver'registered?. > +> + suspend_work_queue = create_singlethread_workqueue("suspend");> + if (suspend_work_queue == NULL) {> + ret = -ENOMEM;> + goto err_suspend_work_queue;> + }> +> +#ifdef CONFIG_WAKELOCK_STAT> + create_proc_read_entry("wakelocks", S_IRUGO, NULL,> + wakelocks_read_proc, NULL);> +#endif> +> + return 0;> +> +err_suspend_work_queue:> + platform_driver_unregister(&power_driver);> +err_platform_driver_register:> + platform_device_unregister(&power_device);> +err_platform_device_register:> + wake_lock_destroy(&unknown_wakeup);> + wake_lock_destroy(&main_wake_lock);> +#ifdef CONFIG_WAKELOCK_STAT> + wake_lock_destroy(&deleted_wake_locks);> +#endif> + return ret;> +}> +> +static void __exit wakelocks_exit(void)> +{> +#ifdef CONFIG_WAKELOCK_STAT> + remove_proc_entry("wakelocks", NULL);> +#endif> + destroy_workqueue(suspend_work_queue);> + platform_driver_unregister(&power_driver);> + platform_device_unregister(&power_device);> + wake_lock_destroy(&unknown_wakeup);> + wake_lock_destroy(&main_wake_lock);> +#ifdef CONFIG_WAKELOCK_STAT> + wake_lock_destroy(&deleted_wake_locks);> +#endif> +}> +> +core_initcall(wakelocks_init);> +module_exit(wakelocks_exit); In general, I found this mechanism overly complicated. As I said previously, I don't really see a benefit of using multiple wakelocksover using a single reference counter with certain timer mechanism triggeringsuspend in the counter is 0. Also, I'd really prefer to see the patch without the CONFIG_WAKELOCK_STATthing included, first. It would have been much easier to read. Thanks,Rafael_______________________________________________linux-pm mailing listlinux-pm@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx://lists.linux-foundation.org/mailman/listinfo/linux-pm