* Michael S. Tsirkin <mst at mellanox.co.il> wrote: > > Quoting Ingo Molnar <mingo at elte.hu>: > > git-bisect good 0539771d7236b425f285652f6f297cc7939c8f9a > > > > 81450b73dde07f473a4a7208b209b4c8b7251d90 is first bad commit > > I have confirmed these two on my system. you could probably get quite a bit further in bisecting the other breakage, by using the following method: manully apply the patch below to 81450b73dde and retest. It will most likely work. Then FIRST unapply the patch and mark the tree via 'git-bisect good' and continue the bisection. Then try to apply the patch again. If it's already included - ignore the rejected patch. Whenever git-bisect offers you a new commit, just try to apply the patch. Ok? This way you'll be able to avoid the known ACPI breakage, and zoom in on the unknown breakage. Ingo ----------------> commit f3ccb06f3b8e0cf42b579db21f3ca7f17fcc3f38 Author: Alexey Starikovskiy <alexey.y.starikovskiy at linux.intel.com> Date: Tue Feb 13 02:35:50 2007 -0500 ACPI: Disable wake GPEs only once. fixes Suspend/Resume regressions due to recent ACPICA update. Signed-off-by: Alexey Starikovskiy <alexey.y.starikovskiy at linux.intel.com> Signed-off-by: Len Brown <len.brown at intel.com> diff --git a/drivers/acpi/events/evgpe.c b/drivers/acpi/events/evgpe.c index dfac3ec..635ba44 100644 --- a/drivers/acpi/events/evgpe.c +++ b/drivers/acpi/events/evgpe.c @@ -636,17 +636,6 @@ acpi_ev_gpe_dispatch(struct acpi_gpe_event_info *gpe_event_info, u32 gpe_number) } } - if (!acpi_gbl_system_awake_and_running) { - /* - * We just woke up because of a wake GPE. Disable any further GPEs - * until we are fully up and running (Only wake GPEs should be enabled - * at this time, but we just brute-force disable them all.) - * 1) We must disable this particular wake GPE so it won't fire again - * 2) We want to disable all wake GPEs, since we are now awake - */ - (void)acpi_hw_disable_all_gpes(); - } - /* * Dispatch the GPE to either an installed handler, or the control method * associated with this GPE (_Lxx or _Exx). If a handler exists, we invoke