On Fri, 16 Jun 2006, Benjamin Herrenschmidt wrote: > > But what is the point ? What is the relevance of a state saved if it can > be made invalid right away by processing of IOs ? I can save state at > any time and suspend 2 hours later, how relevant that state is ? Why not > save the state at boot and re-use it later ? Doesn't make sense to me :) It _can_ be saved at boot, and re-used later. I already answered this exact question when Pavel asked. > But the hardware state changes as soon as you process requests (run IO > queues). No it doesn't. Anything like that is not state that needs to be saved. I don't consider it "state", it's just a temporary thing. > Sure, you don't save the content of the queue for network. At least the > drivers I've cared about so far don't bother, they just drop packets. > But block drivers need to block the queue as they can't afford to lose > requests. It's not up to the block driver, that's the thing. The _user_mode_ requests should just be stopped (you don't need to block the queue - you just stop the processes). Then you wait for the queue to drain. End of story. BUT YOU DON*T STOP THE DEVICE QUEUE. Because if you did, that would mean that you couldn't save the state. > Saving the PCI interface "state" (BARs etc...) is a very small subset of > the HW state. That one could probably be done out of line vs. the rest. > In fact, that specific state can probably even be saved once at driver > init time and be done with it :) For a lot of hardware, it's literally the only state that needs to be saved at all. (and no, you don't necessarily even need to save it, you can often re-generate it). Note the "often". Quite often you can't. Things like cardbus controllers will be set up by the POST to have all the right things, and you literally can't re-generate it, because it depends on the motherboard. That's when you save it. (Or, even more commonly, you save it just because it's easier than regenerating it) > Of course they do. Or we have a different notion of what you call > "state" here... Yes. I think that's the main stumbling block. You consider "state" to be everything, whether needed or not. And I don't. I consider "state" to be the things that "resume()" _requires_ to get going again, which is actually a lot lot smaller. And exactly because I don't think it means "every bit", _my_ viewpoint actually matches reality. It matches - for example - _exactly_ what we already do wrt X. We (and here, the "we" is obviously mostly the X server) need to save enough state to _recreate_ the state before suspend, but that does not need that we need to save each bit. It's actually also what a lot of drivers already do. Several drivers' suspend routines don't actually need to save anythign at all, they just turn the device off - exactly because they can recreate all the state _without_ saving anything. Linus