On Wed, 2006-06-14 at 18:26 -0400, Peter Jones wrote: > On Thu, 2006-06-15 at 00:12 +0200, Pavel Machek wrote: > > Hi! > > > > > > > The debugging patch helped me figure out a number of the problems (and > > > > > even more problems that then didn't actually make any difference once I > > > > > started getting things working ;) > > > > > > > > > > And the console fixes is apparently what got things working in SMP mode. > > > > > > > > It works for some people _without_ that console fix. > > > > > > Yes. It worked for me in UP and with several drivers removed without the > > > console fix. It didn't work for me when I did fancier stuff, netconsole in > > > particular ;/ > > > > I guess I'd much rather see > > > > if (network_driver_suspended) > > drop_message_on_the_floor() > > I think we have the same problems with e.g. fbcon . fbcon has an interface to stop all access to the physical framebuffer. It's called fb_set_suspend() and is meant to be called by the fbdev when it's suspended. Ben