On Thu, Nov 21, 2019 at 01:46:14PM +0200, Mika Westerberg wrote: > On Thu, Nov 21, 2019 at 12:34:22PM +0100, Rafael J. Wysocki wrote: > > On Thu, Nov 21, 2019 at 12:28 PM Mika Westerberg > > <mika.westerberg@xxxxxxxxx> wrote: > > > > > > On Wed, Nov 20, 2019 at 11:29:33PM +0100, Rafael J. Wysocki wrote: > > > > > last week or so I found systems where the GPU was under the "PCI > > > > > Express Root Port" (name from lspci) and on those systems all of that > > > > > seems to work. So I am wondering if it's indeed just the 0x1901 one, > > > > > which also explains Mikas case that Thunderbolt stuff works as devices > > > > > never get populated under this particular bridge controller, but under > > > > > those "Root Port"s > > > > > > > > It always is a PCIe port, but its location within the SoC may matter. > > > > > > Exactly. Intel hardware has PCIe ports on CPU side (these are called > > > PEG, PCI Express Graphics, ports), and the PCH side. I think the IP is > > > still the same. > > > > > > > Also some custom AML-based power management is involved and that may > > > > be making specific assumptions on the configuration of the SoC and the > > > > GPU at the time of its invocation which unfortunately are not known to > > > > us. > > > > > > > > However, it looks like the AML invoked to power down the GPU from > > > > acpi_pci_set_power_state() gets confused if it is not in PCI D0 at > > > > that point, so it looks like that AML tries to access device memory on > > > > the GPU (beyond the PCI config space) or similar which is not > > > > accessible in PCI power states below D0. > > > > > > Or the PCI config space of the GPU when the parent root port is in D3hot > > > (as it is the case here). Also then the GPU config space is not > > > accessible. > > > > Why would the parent port be in D3hot at that point? Wouldn't that be > > a suspend ordering violation? > > No. We put the GPU into D3hot first, then the root port and then turn > off the power resource (which is attached to the root port) resulting > the topology entering D3cold. I don't see that happening in the AML though. Basically the difference is that when Windows 7 or Linux (the _REV==5 check) then we directly do link disable whereas in Windows 8+ we invoke LKDS() method that puts the link into L2/L3. None of the fields they access seem to touch the GPU itself. LKDS() for the first PEG port looks like this: P0L2 = One Sleep (0x10) Local0 = Zero While (P0L2) { If ((Local0 > 0x04)) { Break } Sleep (0x10) Local0++ } One thing that comes to mind is that the loop can end even if P0L2 is not cleared as it does only 5 iterations with 16 ms sleep between. Maybe Sleep() is implemented differently in Windows? I mean Linux may be "faster" here and return prematurely and if we leave the port into D0 this does not happen, or something. I'm just throwing out ideas :)