On Tue, 2018-07-31 at 11:37 -0500, Bjorn Helgaas wrote: > On Tue, Jul 03, 2018 at 02:35:40PM +0530, Hari Vyas wrote: > > Changes in v3: > > As per review comments from Lukas Wunner <lukas@xxxxxxxxx>, > > squashed 3 commits to single commit. Without this build breaks. > > Also clubbed set and clear function for is_added bits to a > > single assign function. This optimizes code and reduce LoC. > > Removed one wrongly added blank line in pci.c > > > > Changes in v2: > > To avoid race condition while updating is_added and is_busmaster > > bits, is_added is moved to a private flag variable. > > is_added updation is handled in atomic manner also. > > > > Hari Vyas (1): > > PCI: Data corruption happening due to race condition Sooo .... I was chasing a different problem which makes me think we have a deeper problem here. In my case, I have a system with >70 nvme devices behind layers of switches. What I think is happening is all the nvme devices are probed in parallel (the machine has about 40 CPU cores). They all call pci_enable_device() around the same time. This will walk up the bridge/switch chain and try to enable every switch along the way. However there is *no* locking at the switch level at all that I can see. Or am I missing something subtle ? So here's an example simplified scenario: Bridge / \ dev A dev B Both dev A and B hit pci_enable_device() simultaneously, thus both call pci_enable_bridge() at the same time: This does (simplified): if (pci_is_enabled(dev)) { if (!dev->is_busmaster) pci_set_master(dev); return; } retval = pci_enable_device(dev); if (retval) pci_err(dev, "Error enabling bridge (%d), continuing\n", retval); pci_set_master(dev); Now the pci_is_enabled() just checks dev->enable_cnt and pci_enable_device() increments it *before* enabling the device. So it's possible that pci_is_enabled() returns true for the bridge for dev B because dev A just did the atomic_inc_return(), but hasn't actually enabled the bridge yet (hasnt yet hit the config space). At that point, driver for dev B hits an MMIO and gets an UR response from the bridge. I need to setup a rig to verify my theory but I think this is racy. The same race is also present with dev->is_busmaster. Using bitmaps won't help. What's really needed is a per device mutex covering all those operations on a given device. (This would also allow to get rid of those games with atomics). Any comments ? Cheers, Ben.