Re: framebuffer corruption due to overlapping stp instructions on arm64

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On Wed, 8 Aug 2018, Catalin Marinas wrote:

> On Wed, Aug 08, 2018 at 10:12:27AM -0400, Mikulas Patocka wrote:
> > On Wed, 8 Aug 2018, Catalin Marinas wrote:
> > > On Fri, Aug 03, 2018 at 01:09:02PM -0400, Mikulas Patocka wrote:
> > > > 	while (1) {
> > > > 		start = (unsigned)random() % (LEN + 1);
> > > > 		end = (unsigned)random() % (LEN + 1);
> > > > 		if (start > end)
> > > > 			continue;
> > > > 		for (i = start; i < end; i++)
> > > > 			data[i] = val++;
> > > > 		memcpy(map + start, data + start, end - start);
> > > > 		if (memcmp(map, data, LEN)) {
> > > 
> > > It may be worth trying to do a memcmp(map+start, data+start, end-start)
> > > here to see whether the hazard logic fails when the writes are unaligned
> > > but the reads are not.
> > > 
> > > This problem may as well appear if you do byte writes and read longs
> > > back (and I consider this a hardware problem on this specific board).
> > 
> > I triad to insert usleep(10000) between the memcpy and memcmp, but the 
> > same corruption occurs. So, it can't be read-after-write hazard. It is 
> > caused by the improper handling of hazard between the overlapping writes 
> > inside memcpy.
> 
> It could get it wrong between subsequent writes to the same 64-bit range
> (e.g. the address & ~63 is the same but the data strobes for which bytes
> to write are different). If it somehow thinks that it's a
> write-after-write hazard even though the strobes are different, it could
> cancel one of the writes.

I believe that the SoC has logic for write-after-write detection, but the 
logic is broken and corrupts data.

If I insert "dmb sy" between the overlapping writes, there's no corruption 
(the PCIe controller won't see any overlapping writes in that case).

> It may be worth trying with a byte-only memcpy() function while keeping
> the default memcmp().

I tried that and byte-only memcpy works without any corruption.

> -- 
> Catalin

Mikulas



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