Re: [PATCH v2 10/13] PCI: Avoid going from D3cold to D3hot for system sleep

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On Thu, Aug 4, 2016 at 2:45 AM, Lukas Wunner <lukas@xxxxxxxxx> wrote:
> On Thu, Aug 04, 2016 at 01:50:39AM +0200, Rafael J. Wysocki wrote:
>> On Wed, Aug 3, 2016 at 2:28 PM, Lukas Wunner <lukas@xxxxxxxxx> wrote:
>> > On Mon, Jul 18, 2016 at 03:39:15PM +0200, Rafael J. Wysocki wrote:
>> >> On Saturday, June 18, 2016 12:14:07 AM Lukas Wunner wrote:
>> >> > On Fri, Jun 17, 2016 at 04:09:24PM -0500, Bjorn Helgaas wrote:
>> >> > > On Fri, May 13, 2016 at 01:15:31PM +0200, Lukas Wunner wrote:
>> >> > > > There are devices wich are not power-managed by the platform, yet can be
>> >> > > > runtime suspended to D3cold with some other mechanism.  When putting the
>> >> > > > system to sleep, we currently handle such devices improperly by trying
>> >> > > > to transition them from D3cold to D3hot (the default power state defined
>> >> > > > at the beginning of pci_target_state()).  Avoid that.
>> >> > > >
>> >> > > > An example for devices affected by this are Thunderbolt controllers
>> >> > > > built into Macs which can be put into D3cold with nonstandard ACPI
>> >> > > > methods.
>> >> > > >
>> >> > > > Signed-off-by: Lukas Wunner <lukas@xxxxxxxxx>
>> >> > >
>> >> > > This needs an ack from Rafael.
>> >> > >
>> >> > > > ---
>> >> > > >  drivers/pci/pci.c | 2 ++
>> >> > > >  1 file changed, 2 insertions(+)
>> >> > > >
>> >> > > > diff --git a/drivers/pci/pci.c b/drivers/pci/pci.c
>> >> > > > index 791dfe7..6af9911 100644
>> >> > > > --- a/drivers/pci/pci.c
>> >> > > > +++ b/drivers/pci/pci.c
>> >> > > > @@ -1943,6 +1943,8 @@ static pci_power_t pci_target_state(struct pci_dev *dev)
>> >> > > >                               && !(dev->pme_support & (1 << target_state)))
>> >> > > >                                 target_state--;
>> >> > > >                 }
>> >> > > > +       } else if (dev->current_state == PCI_D3cold) {
>> >> > > > +               target_state = PCI_D3cold;
>> >> > > >         }
>> >> > >
>> >> > > This only covers the case of !device_may_wakeup().  So I guess
>> >> > > device_may_wakeup() is false for these Thunderbolt controllers.
>> >> > > Is there a reason you don't want to do this check for devices that
>> >> > > may wakeup?
>> >> >
>> >> > Fear of breaking things. It would mean that a device would be left in
>> >> > D3cold even though it may not be able to signal wakeup from that power
>> >> > state.
>> >>
>> >> Then it should not be put into D3_cold at run time too if it is wakeup-
>> >> capable.
>> >>
>> >> > That's a change of behaviour the consequences of which I cannot
>> >> > estimate. Intuitively, I would expect breakage from such a change.
>> >>
>> >> That would have been the case if the device had been capable of signaling
>> >> wakeup from D3_cold at run time, but not from system sleep.  However, that
>> >> can only happen when platform_pci_power_manageable() is true AFAICS.
>> >>
>> >> So I'd change the switch () under the platform_pci_power_manageable() check
>> >> to return "state" in the default case and then do
>> >>
>> >>       return dev->current_state < target_state ? target_state : dev->current_state;
>> >>
>> >> at the end of the function.
>> >
>> > That suggestion doesn't seem to be correct because there's another
>> > value besides PCI_D3cold which is also greater than PCI_D3hot,
>> > namely PCI_UNKNOWN. (If the device is in that state, e.g. after
>> > pci_device_remove() has been called, and the system goes to sleep,
>> > we'd leave the device as is and not put it into D3hot as we do now.)
>>
>> Right, I obviously forgot about PCI_UNKNOWN.
>>
>> > I will update this patch with Bjorn's suggestion to also leave the
>> > device in D3cold if it is wakeup-capable. The idea is to just change
>> > the default state in the first line of the function like this:
>> >
>> > -       pci_power_t target_state = PCI_D3hot;
>> > +       pci_power_t target_state =
>> > +               dev->current_state == PCI_D3cold ? PCI_D3cold : PCI_D3hot;
>>
>> That should work (even though it is a little clumsy IMO).
>
> Not sure why that is clumsy but happy to use something else if you
> have a suggestion?

The clumsy thing is that we'd take the target_state as D3cold only if
the device already was in that state.

Otherwise, we'd take D3hot as the target state for the same device,
which doesn't seem particularly consistent to me.

Not that I have better ideas ATM, but then the current code works for
my use cases. :-)

Thanks,
Rafael
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