On Thu, Dec 19, 2024 at 12:08 PM Danilo Krummrich <dakr@xxxxxxxxxx> wrote: > > +/// Marker trait to indicate a Rust device ID type represents a corresponding C device ID type. > +/// > +/// This is meant to be implemented by buses/subsystems so that they can use [`IdTable`] to > +/// guarantee (at compile-time) zero-termination of device id tables provided by drivers. > +/// > +/// # Safety > +/// > +/// Implementers must ensure that: > +/// - `Self` is layout-compatible with [`RawDeviceId::RawType`]; i.e. it's safe to transmute to > +/// `RawDeviceId`. > +/// > +/// This requirement is needed so `IdArray::new` can convert `Self` to `RawType` when building > +/// the ID table. > +/// > +/// Ideally, this should be achieved using a const function that does conversion instead of > +/// transmute; however, const trait functions relies on `const_trait_impl` unstable feature, > +/// which is broken/gone in Rust 1.73. > +/// > +/// - `DRIVER_DATA_OFFSET` is the offset of context/data field of the device ID (usually named > +/// `driver_data`) of the device ID, the field is suitable sized to write a `usize` value. > +/// > +/// Similar to the previous requirement, the data should ideally be added during `Self` to > +/// `RawType` conversion, but there's currently no way to do it when using traits in const. > +pub unsafe trait RawDeviceId { > + /// The raw type that holds the device id. > + /// > + /// Id tables created from [`Self`] are going to hold this type in its zero-terminated array. > + type RawType: Copy; > + > + /// The offset to the context/data field. > + const DRIVER_DATA_OFFSET: usize; > + > + /// The index stored at `DRIVER_DATA_OFFSET` of the implementor of the [`RawDeviceId`] trait. > + fn index(&self) -> usize; > +} Very late to the game here, but have a question about the use of OFFSET here. Why is this preferred to a method that returns a pointer to the field?