On Thu, Jun 20, 2024 at 04:19:48PM +0200, Greg KH wrote: > On Wed, Jun 19, 2024 at 01:39:47AM +0200, Danilo Krummrich wrote: > > In a subsequent patch we introduce the `Registration` abstraction used > > to register driver structures. Some subsystems require the module name on > > driver registration (e.g. PCI in __pci_register_driver()), hence pass > > the module name to `Module::init`. > > I understand the need/want here, but it feels odd that you have to > change anything to do it. > > > > > Signed-off-by: Danilo Krummrich <dakr@xxxxxxxxxx> > > --- > > rust/kernel/lib.rs | 14 ++++++++++---- > > rust/kernel/net/phy.rs | 2 +- > > rust/macros/module.rs | 3 ++- > > samples/rust/rust_minimal.rs | 2 +- > > samples/rust/rust_print.rs | 2 +- > > 5 files changed, 15 insertions(+), 8 deletions(-) > > > > diff --git a/rust/kernel/lib.rs b/rust/kernel/lib.rs > > index a791702b4fee..5af00e072a58 100644 > > --- a/rust/kernel/lib.rs > > +++ b/rust/kernel/lib.rs > > @@ -71,7 +71,7 @@ pub trait Module: Sized + Sync + Send { > > /// should do. > > /// > > /// Equivalent to the `module_init` macro in the C API. > > - fn init(module: &'static ThisModule) -> error::Result<Self>; > > + fn init(name: &'static str::CStr, module: &'static ThisModule) -> error::Result<Self>; > > Why can't the name come directly from the build system? Why must it be > passed into the init function of the module "class"? What is it going > to do with it? The name does come from the build system, that's where `Module::init` gets it from. > > A PCI, or other bus, driver "knows" it's name already by virtue of the > build system, so it can pass that string into whatever function needs Let's take pci_register_driver() as example. ``` #define pci_register_driver(driver) \ __pci_register_driver(driver, THIS_MODULE, KBUILD_MODNAME) ``` In C drivers this works because (1) it's a macro and (2) it's called directly from the driver code. In Rust, for very good reasons, we have abstractions for C APIs, hence the actual call to __pci_register_driver() does not come from code within the module, but from the PCI Rust abstraction `Module::init` calls into instead. Consequently, we have to pass things through. This also isn't new, please note that the current code already does the same thing: `Module::init` (without this patch) is already declared as `fn init(module: &'static ThisModule) -> error::Result<Self>` passing through `ThisModule` for the exact same reason. Please also note that in the most common case (one driver per module) we don't see any of this anyway. Just like the C macro module_pci_driver(), Rust drivers can use the `module_pci_driver!` macro. Example from Nova: ``` kernel::module_pci_driver! { // The driver type that implements the corresponding probe() and // remove() driver callbacks. type: NovaDriver, name: "Nova", author: "Danilo Krummrich", description: "Nova GPU driver", license: "GPL v2", } ``` > that, but the module init function itself does NOT need that. > > So I fail to understand why we need to burden ALL module init functions > with this, when only a very very very tiny subset of all drivers will > ever need to know this, and even then, they don't need to know it at > init module time, they know it at build time and it will be a static > string at that point, it will not be coming in through an init call. > > thanks, > > greg k-h >